diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs index e596d99005..39d17833ff 100644 --- a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs +++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs @@ -222,7 +222,7 @@ namespace Emby.Server.Implementations.SyncPlay var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName); SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken); - // syncing will happen client side + // Syncing will happen client-side if (!_group.IsPaused) { var playCommand = NewSyncPlayCommand(SendCommandType.Play);