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update comment
Co-authored-by: Patrick Barron <18354464+barronpm@users.noreply.github.com>
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@ -222,7 +222,7 @@ namespace Emby.Server.Implementations.SyncPlay
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
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var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserJoined, session.UserName);
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SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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SendGroupUpdate(session, BroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
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// syncing will happen client side
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// Syncing will happen client-side
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if (!_group.IsPaused)
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if (!_group.IsPaused)
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{
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{
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var playCommand = NewSyncPlayCommand(SendCommandType.Play);
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var playCommand = NewSyncPlayCommand(SendCommandType.Play);
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