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	Use file-scoped namespaces in Jellyfin.Networking
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				@ -16,181 +16,180 @@ using MediaBrowser.Controller.Plugins;
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using Microsoft.Extensions.Logging;
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using Mono.Nat;
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namespace Jellyfin.Networking
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namespace Jellyfin.Networking;
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/// <summary>
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/// Server entrypoint handling external port forwarding.
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/// </summary>
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public sealed class ExternalPortForwarding : IServerEntryPoint
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{
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    private readonly IServerApplicationHost _appHost;
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    private readonly ILogger<ExternalPortForwarding> _logger;
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    private readonly IServerConfigurationManager _config;
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    private readonly ConcurrentDictionary<IPEndPoint, byte> _createdRules = new ConcurrentDictionary<IPEndPoint, byte>();
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    private Timer _timer;
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    private string _configIdentifier;
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    private bool _disposed;
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    /// <summary>
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    /// Server entrypoint handling external port forwarding.
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    /// Initializes a new instance of the <see cref="ExternalPortForwarding"/> class.
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    /// </summary>
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    public sealed class ExternalPortForwarding : IServerEntryPoint
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    /// <param name="logger">The logger.</param>
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    /// <param name="appHost">The application host.</param>
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    /// <param name="config">The configuration manager.</param>
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    public ExternalPortForwarding(
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        ILogger<ExternalPortForwarding> logger,
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        IServerApplicationHost appHost,
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        IServerConfigurationManager config)
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    {
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        private readonly IServerApplicationHost _appHost;
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        private readonly ILogger<ExternalPortForwarding> _logger;
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        private readonly IServerConfigurationManager _config;
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        _logger = logger;
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        _appHost = appHost;
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        _config = config;
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    }
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        private readonly ConcurrentDictionary<IPEndPoint, byte> _createdRules = new ConcurrentDictionary<IPEndPoint, byte>();
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    private string GetConfigIdentifier()
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    {
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        const char Separator = '|';
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        var config = _config.GetNetworkConfiguration();
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        private Timer _timer;
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        private string _configIdentifier;
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        return new StringBuilder(32)
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            .Append(config.EnableUPnP).Append(Separator)
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            .Append(config.PublicHttpPort).Append(Separator)
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            .Append(config.PublicHttpsPort).Append(Separator)
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            .Append(_appHost.HttpPort).Append(Separator)
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            .Append(_appHost.HttpsPort).Append(Separator)
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            .Append(_appHost.ListenWithHttps).Append(Separator)
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            .Append(config.EnableRemoteAccess).Append(Separator)
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            .ToString();
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    }
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        private bool _disposed;
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    private void OnConfigurationUpdated(object sender, EventArgs e)
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    {
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        var oldConfigIdentifier = _configIdentifier;
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        _configIdentifier = GetConfigIdentifier();
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        /// <summary>
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        /// Initializes a new instance of the <see cref="ExternalPortForwarding"/> class.
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        /// </summary>
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        /// <param name="logger">The logger.</param>
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        /// <param name="appHost">The application host.</param>
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        /// <param name="config">The configuration manager.</param>
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        public ExternalPortForwarding(
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            ILogger<ExternalPortForwarding> logger,
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            IServerApplicationHost appHost,
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            IServerConfigurationManager config)
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        {
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            _logger = logger;
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            _appHost = appHost;
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            _config = config;
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        }
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        private string GetConfigIdentifier()
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        {
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            const char Separator = '|';
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            var config = _config.GetNetworkConfiguration();
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            return new StringBuilder(32)
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                .Append(config.EnableUPnP).Append(Separator)
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                .Append(config.PublicHttpPort).Append(Separator)
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                .Append(config.PublicHttpsPort).Append(Separator)
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                .Append(_appHost.HttpPort).Append(Separator)
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                .Append(_appHost.HttpsPort).Append(Separator)
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                .Append(_appHost.ListenWithHttps).Append(Separator)
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                .Append(config.EnableRemoteAccess).Append(Separator)
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                .ToString();
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        }
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        private void OnConfigurationUpdated(object sender, EventArgs e)
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        {
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            var oldConfigIdentifier = _configIdentifier;
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            _configIdentifier = GetConfigIdentifier();
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            if (!string.Equals(_configIdentifier, oldConfigIdentifier, StringComparison.OrdinalIgnoreCase))
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            {
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                Stop();
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                Start();
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            }
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        }
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        /// <inheritdoc />
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        public Task RunAsync()
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        if (!string.Equals(_configIdentifier, oldConfigIdentifier, StringComparison.OrdinalIgnoreCase))
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        {
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            Stop();
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            Start();
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        }
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    }
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            _config.ConfigurationUpdated += OnConfigurationUpdated;
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    /// <inheritdoc />
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    public Task RunAsync()
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    {
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        Start();
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        _config.ConfigurationUpdated += OnConfigurationUpdated;
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        return Task.CompletedTask;
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    }
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    private void Start()
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    {
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        var config = _config.GetNetworkConfiguration();
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        if (!config.EnableUPnP || !config.EnableRemoteAccess)
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        {
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            return;
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        }
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        _logger.LogInformation("Starting NAT discovery");
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        NatUtility.DeviceFound += OnNatUtilityDeviceFound;
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        NatUtility.StartDiscovery();
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        _timer = new Timer((_) => _createdRules.Clear(), null, TimeSpan.FromMinutes(10), TimeSpan.FromMinutes(10));
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    }
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    private void Stop()
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    {
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        _logger.LogInformation("Stopping NAT discovery");
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        NatUtility.StopDiscovery();
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        NatUtility.DeviceFound -= OnNatUtilityDeviceFound;
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        _timer?.Dispose();
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    }
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    private async void OnNatUtilityDeviceFound(object sender, DeviceEventArgs e)
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    {
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        try
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        {
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            await CreateRules(e.Device).ConfigureAwait(false);
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        }
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        catch (Exception ex)
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        {
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            _logger.LogError(ex, "Error creating port forwarding rules");
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        }
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    }
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    private Task CreateRules(INatDevice device)
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    {
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        ObjectDisposedException.ThrowIf(_disposed, this);
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        // On some systems the device discovered event seems to fire repeatedly
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        // This check will help ensure we're not trying to port map the same device over and over
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        if (!_createdRules.TryAdd(device.DeviceEndpoint, 0))
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        {
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            return Task.CompletedTask;
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        }
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        private void Start()
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        return Task.WhenAll(CreatePortMaps(device));
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    }
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    private IEnumerable<Task> CreatePortMaps(INatDevice device)
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    {
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        var config = _config.GetNetworkConfiguration();
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        yield return CreatePortMap(device, _appHost.HttpPort, config.PublicHttpPort);
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        if (_appHost.ListenWithHttps)
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        {
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            var config = _config.GetNetworkConfiguration();
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            if (!config.EnableUPnP || !config.EnableRemoteAccess)
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            {
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                return;
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            }
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            _logger.LogInformation("Starting NAT discovery");
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            NatUtility.DeviceFound += OnNatUtilityDeviceFound;
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            NatUtility.StartDiscovery();
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            _timer = new Timer((_) => _createdRules.Clear(), null, TimeSpan.FromMinutes(10), TimeSpan.FromMinutes(10));
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            yield return CreatePortMap(device, _appHost.HttpsPort, config.PublicHttpsPort);
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        }
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    }
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        private void Stop()
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    private async Task CreatePortMap(INatDevice device, int privatePort, int publicPort)
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    {
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        _logger.LogDebug(
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            "Creating port map on local port {LocalPort} to public port {PublicPort} with device {DeviceEndpoint}",
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            privatePort,
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            publicPort,
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            device.DeviceEndpoint);
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        try
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        {
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            _logger.LogInformation("Stopping NAT discovery");
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            NatUtility.StopDiscovery();
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            NatUtility.DeviceFound -= OnNatUtilityDeviceFound;
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            _timer?.Dispose();
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            var mapping = new Mapping(Protocol.Tcp, privatePort, publicPort, 0, _appHost.Name);
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            await device.CreatePortMapAsync(mapping).ConfigureAwait(false);
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        }
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        private async void OnNatUtilityDeviceFound(object sender, DeviceEventArgs e)
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        catch (Exception ex)
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        {
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            try
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            {
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                await CreateRules(e.Device).ConfigureAwait(false);
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            }
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            catch (Exception ex)
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            {
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                _logger.LogError(ex, "Error creating port forwarding rules");
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            }
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        }
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        private Task CreateRules(INatDevice device)
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        {
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            ObjectDisposedException.ThrowIf(_disposed, this);
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            // On some systems the device discovered event seems to fire repeatedly
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            // This check will help ensure we're not trying to port map the same device over and over
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            if (!_createdRules.TryAdd(device.DeviceEndpoint, 0))
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            {
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                return Task.CompletedTask;
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            }
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            return Task.WhenAll(CreatePortMaps(device));
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        }
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        private IEnumerable<Task> CreatePortMaps(INatDevice device)
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        {
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            var config = _config.GetNetworkConfiguration();
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            yield return CreatePortMap(device, _appHost.HttpPort, config.PublicHttpPort);
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            if (_appHost.ListenWithHttps)
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            {
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                yield return CreatePortMap(device, _appHost.HttpsPort, config.PublicHttpsPort);
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            }
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        }
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        private async Task CreatePortMap(INatDevice device, int privatePort, int publicPort)
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        {
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            _logger.LogDebug(
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                "Creating port map on local port {LocalPort} to public port {PublicPort} with device {DeviceEndpoint}",
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            _logger.LogError(
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                ex,
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                "Error creating port map on local port {LocalPort} to public port {PublicPort} with device {DeviceEndpoint}.",
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                privatePort,
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                publicPort,
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                device.DeviceEndpoint);
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            try
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            {
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                var mapping = new Mapping(Protocol.Tcp, privatePort, publicPort, 0, _appHost.Name);
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                await device.CreatePortMapAsync(mapping).ConfigureAwait(false);
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            }
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            catch (Exception ex)
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            {
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                _logger.LogError(
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                    ex,
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                    "Error creating port map on local port {LocalPort} to public port {PublicPort} with device {DeviceEndpoint}.",
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                    privatePort,
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                    publicPort,
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                    device.DeviceEndpoint);
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            }
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        }
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        /// <inheritdoc />
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        public void Dispose()
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        {
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            if (_disposed)
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            {
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                return;
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            }
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            _config.ConfigurationUpdated -= OnConfigurationUpdated;
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            Stop();
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            _timer?.Dispose();
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            _timer = null;
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            _disposed = true;
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        }
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    }
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    /// <inheritdoc />
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    public void Dispose()
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    {
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        if (_disposed)
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        {
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            return;
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        }
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        _config.ConfigurationUpdated -= OnConfigurationUpdated;
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        Stop();
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        _timer?.Dispose();
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        _timer = null;
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        _disposed = true;
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    }
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}
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@ -30,91 +30,90 @@ using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Jellyfin.Networking.HappyEyeballs
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namespace Jellyfin.Networking.HappyEyeballs;
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/// <summary>
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/// Defines the <see cref="HttpClientExtension"/> class.
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///
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/// Implementation taken from https://github.com/ppy/osu-framework/pull/4191 .
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/// </summary>
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public static class HttpClientExtension
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{
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    /// <summary>
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    /// Defines the <see cref="HttpClientExtension"/> class.
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    ///
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    /// Implementation taken from https://github.com/ppy/osu-framework/pull/4191 .
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    /// Gets or sets a value indicating whether the client should use IPv6.
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    /// </summary>
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    public static class HttpClientExtension
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    public static bool UseIPv6 { get; set; } = true;
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    /// <summary>
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    /// Implements the httpclient callback method.
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    /// </summary>
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    /// <param name="context">The <see cref="SocketsHttpConnectionContext"/> instance.</param>
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    /// <param name="cancellationToken">The <see cref="CancellationToken"/> instance.</param>
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    /// <returns>The http steam.</returns>
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    public static async ValueTask<Stream> OnConnect(SocketsHttpConnectionContext context, CancellationToken cancellationToken)
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    {
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        /// <summary>
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        /// Gets or sets a value indicating whether the client should use IPv6.
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        /// </summary>
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        public static bool UseIPv6 { get; set; } = true;
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        /// <summary>
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        /// Implements the httpclient callback method.
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        /// </summary>
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        /// <param name="context">The <see cref="SocketsHttpConnectionContext"/> instance.</param>
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        /// <param name="cancellationToken">The <see cref="CancellationToken"/> instance.</param>
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        /// <returns>The http steam.</returns>
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        public static async ValueTask<Stream> OnConnect(SocketsHttpConnectionContext context, CancellationToken cancellationToken)
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        if (!UseIPv6)
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        {
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            if (!UseIPv6)
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            {
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                return await AttemptConnection(AddressFamily.InterNetwork, context, cancellationToken).ConfigureAwait(false);
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            }
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            using var cancelIPv6 = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
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            var tryConnectAsyncIPv6 = AttemptConnection(AddressFamily.InterNetworkV6, context, cancelIPv6.Token);
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            // GetAwaiter().GetResult() is used instead of .Result as this results in improved exception handling.
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            // The tasks have already been completed.
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            // See https://github.com/dotnet/corefx/pull/29792/files#r189415885 for more details.
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            if (await Task.WhenAny(tryConnectAsyncIPv6, Task.Delay(200, cancelIPv6.Token)).ConfigureAwait(false) == tryConnectAsyncIPv6 && tryConnectAsyncIPv6.IsCompletedSuccessfully)
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            {
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                await cancelIPv6.CancelAsync().ConfigureAwait(false);
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                return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            using var cancelIPv4 = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
 | 
			
		||||
            var tryConnectAsyncIPv4 = AttemptConnection(AddressFamily.InterNetwork, context, cancelIPv4.Token);
 | 
			
		||||
 | 
			
		||||
            if (await Task.WhenAny(tryConnectAsyncIPv6, tryConnectAsyncIPv4).ConfigureAwait(false) == tryConnectAsyncIPv6)
 | 
			
		||||
            {
 | 
			
		||||
                if (tryConnectAsyncIPv6.IsCompletedSuccessfully)
 | 
			
		||||
                {
 | 
			
		||||
                    await cancelIPv4.CancelAsync().ConfigureAwait(false);
 | 
			
		||||
                    return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return tryConnectAsyncIPv4.GetAwaiter().GetResult();
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                if (tryConnectAsyncIPv4.IsCompletedSuccessfully)
 | 
			
		||||
                {
 | 
			
		||||
                    await cancelIPv6.CancelAsync().ConfigureAwait(false);
 | 
			
		||||
                    return tryConnectAsyncIPv4.GetAwaiter().GetResult();
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
            }
 | 
			
		||||
            return await AttemptConnection(AddressFamily.InterNetwork, context, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private static async Task<Stream> AttemptConnection(AddressFamily addressFamily, SocketsHttpConnectionContext context, CancellationToken cancellationToken)
 | 
			
		||||
        {
 | 
			
		||||
            // The following socket constructor will create a dual-mode socket on systems where IPV6 is available.
 | 
			
		||||
            var socket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp)
 | 
			
		||||
            {
 | 
			
		||||
                // Turn off Nagle's algorithm since it degrades performance in most HttpClient scenarios.
 | 
			
		||||
                NoDelay = true
 | 
			
		||||
            };
 | 
			
		||||
        using var cancelIPv6 = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
 | 
			
		||||
        var tryConnectAsyncIPv6 = AttemptConnection(AddressFamily.InterNetworkV6, context, cancelIPv6.Token);
 | 
			
		||||
 | 
			
		||||
            try
 | 
			
		||||
        // GetAwaiter().GetResult() is used instead of .Result as this results in improved exception handling.
 | 
			
		||||
        // The tasks have already been completed.
 | 
			
		||||
        // See https://github.com/dotnet/corefx/pull/29792/files#r189415885 for more details.
 | 
			
		||||
        if (await Task.WhenAny(tryConnectAsyncIPv6, Task.Delay(200, cancelIPv6.Token)).ConfigureAwait(false) == tryConnectAsyncIPv6 && tryConnectAsyncIPv6.IsCompletedSuccessfully)
 | 
			
		||||
        {
 | 
			
		||||
            await cancelIPv6.CancelAsync().ConfigureAwait(false);
 | 
			
		||||
            return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        using var cancelIPv4 = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
 | 
			
		||||
        var tryConnectAsyncIPv4 = AttemptConnection(AddressFamily.InterNetwork, context, cancelIPv4.Token);
 | 
			
		||||
 | 
			
		||||
        if (await Task.WhenAny(tryConnectAsyncIPv6, tryConnectAsyncIPv4).ConfigureAwait(false) == tryConnectAsyncIPv6)
 | 
			
		||||
        {
 | 
			
		||||
            if (tryConnectAsyncIPv6.IsCompletedSuccessfully)
 | 
			
		||||
            {
 | 
			
		||||
                await socket.ConnectAsync(context.DnsEndPoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                // The stream should take the ownership of the underlying socket,
 | 
			
		||||
                // closing it when it's disposed.
 | 
			
		||||
                return new NetworkStream(socket, ownsSocket: true);
 | 
			
		||||
                await cancelIPv4.CancelAsync().ConfigureAwait(false);
 | 
			
		||||
                return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
            }
 | 
			
		||||
            catch
 | 
			
		||||
 | 
			
		||||
            return tryConnectAsyncIPv4.GetAwaiter().GetResult();
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            if (tryConnectAsyncIPv4.IsCompletedSuccessfully)
 | 
			
		||||
            {
 | 
			
		||||
                socket.Dispose();
 | 
			
		||||
                throw;
 | 
			
		||||
                await cancelIPv6.CancelAsync().ConfigureAwait(false);
 | 
			
		||||
                return tryConnectAsyncIPv4.GetAwaiter().GetResult();
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return tryConnectAsyncIPv6.GetAwaiter().GetResult();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private static async Task<Stream> AttemptConnection(AddressFamily addressFamily, SocketsHttpConnectionContext context, CancellationToken cancellationToken)
 | 
			
		||||
    {
 | 
			
		||||
        // The following socket constructor will create a dual-mode socket on systems where IPV6 is available.
 | 
			
		||||
        var socket = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp)
 | 
			
		||||
        {
 | 
			
		||||
            // Turn off Nagle's algorithm since it degrades performance in most HttpClient scenarios.
 | 
			
		||||
            NoDelay = true
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            await socket.ConnectAsync(context.DnsEndPoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
            // The stream should take the ownership of the underlying socket,
 | 
			
		||||
            // closing it when it's disposed.
 | 
			
		||||
            return new NetworkStream(socket, ownsSocket: true);
 | 
			
		||||
        }
 | 
			
		||||
        catch
 | 
			
		||||
        {
 | 
			
		||||
            socket.Dispose();
 | 
			
		||||
            throw;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
										
											
												File diff suppressed because it is too large
												Load Diff
											
										
									
								
							@ -3,37 +3,36 @@ using System.Net;
 | 
			
		||||
using System.Net.Sockets;
 | 
			
		||||
using MediaBrowser.Model.Net;
 | 
			
		||||
 | 
			
		||||
namespace Jellyfin.Networking.Udp
 | 
			
		||||
namespace Jellyfin.Networking.Udp;
 | 
			
		||||
 | 
			
		||||
/// <summary>
 | 
			
		||||
/// Factory class to create different kinds of sockets.
 | 
			
		||||
/// </summary>
 | 
			
		||||
public class SocketFactory : ISocketFactory
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Factory class to create different kinds of sockets.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public class SocketFactory : ISocketFactory
 | 
			
		||||
    /// <inheritdoc />
 | 
			
		||||
    public Socket CreateUdpBroadcastSocket(int localPort)
 | 
			
		||||
    {
 | 
			
		||||
        /// <inheritdoc />
 | 
			
		||||
        public Socket CreateUdpBroadcastSocket(int localPort)
 | 
			
		||||
        if (localPort < 0)
 | 
			
		||||
        {
 | 
			
		||||
            if (localPort < 0)
 | 
			
		||||
            {
 | 
			
		||||
                throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
 | 
			
		||||
            }
 | 
			
		||||
            throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                socket.EnableBroadcast = true;
 | 
			
		||||
                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
 | 
			
		||||
                socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
 | 
			
		||||
                socket.Bind(new IPEndPoint(IPAddress.Any, localPort));
 | 
			
		||||
        var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            socket.EnableBroadcast = true;
 | 
			
		||||
            socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
 | 
			
		||||
            socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
 | 
			
		||||
            socket.Bind(new IPEndPoint(IPAddress.Any, localPort));
 | 
			
		||||
 | 
			
		||||
                return socket;
 | 
			
		||||
            }
 | 
			
		||||
            catch
 | 
			
		||||
            {
 | 
			
		||||
                socket.Dispose();
 | 
			
		||||
            return socket;
 | 
			
		||||
        }
 | 
			
		||||
        catch
 | 
			
		||||
        {
 | 
			
		||||
            socket.Dispose();
 | 
			
		||||
 | 
			
		||||
                throw;
 | 
			
		||||
            }
 | 
			
		||||
            throw;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -11,127 +11,126 @@ using Microsoft.Extensions.Configuration;
 | 
			
		||||
using Microsoft.Extensions.Logging;
 | 
			
		||||
using static MediaBrowser.Controller.Extensions.ConfigurationExtensions;
 | 
			
		||||
 | 
			
		||||
namespace Jellyfin.Networking.Udp
 | 
			
		||||
namespace Jellyfin.Networking.Udp;
 | 
			
		||||
 | 
			
		||||
/// <summary>
 | 
			
		||||
/// Provides a Udp Server.
 | 
			
		||||
/// </summary>
 | 
			
		||||
public sealed class UdpServer : IDisposable
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Provides a Udp Server.
 | 
			
		||||
    /// The _logger.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public sealed class UdpServer : IDisposable
 | 
			
		||||
    private readonly ILogger _logger;
 | 
			
		||||
    private readonly IServerApplicationHost _appHost;
 | 
			
		||||
    private readonly IConfiguration _config;
 | 
			
		||||
 | 
			
		||||
    private readonly byte[] _receiveBuffer = new byte[8192];
 | 
			
		||||
 | 
			
		||||
    private readonly Socket _udpSocket;
 | 
			
		||||
    private readonly IPEndPoint _endpoint;
 | 
			
		||||
    private bool _disposed;
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Initializes a new instance of the <see cref="UdpServer" /> class.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <param name="logger">The logger.</param>
 | 
			
		||||
    /// <param name="appHost">The application host.</param>
 | 
			
		||||
    /// <param name="configuration">The configuration manager.</param>
 | 
			
		||||
    /// <param name="bindAddress"> The bind address.</param>
 | 
			
		||||
    /// <param name="port">The port.</param>
 | 
			
		||||
    public UdpServer(
 | 
			
		||||
        ILogger logger,
 | 
			
		||||
        IServerApplicationHost appHost,
 | 
			
		||||
        IConfiguration configuration,
 | 
			
		||||
        IPAddress bindAddress,
 | 
			
		||||
        int port)
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The _logger.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        private readonly ILogger _logger;
 | 
			
		||||
        private readonly IServerApplicationHost _appHost;
 | 
			
		||||
        private readonly IConfiguration _config;
 | 
			
		||||
        _logger = logger;
 | 
			
		||||
        _appHost = appHost;
 | 
			
		||||
        _config = configuration;
 | 
			
		||||
 | 
			
		||||
        private readonly byte[] _receiveBuffer = new byte[8192];
 | 
			
		||||
        _endpoint = new IPEndPoint(bindAddress, port);
 | 
			
		||||
 | 
			
		||||
        private readonly Socket _udpSocket;
 | 
			
		||||
        private readonly IPEndPoint _endpoint;
 | 
			
		||||
        private bool _disposed;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the <see cref="UdpServer" /> class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="logger">The logger.</param>
 | 
			
		||||
        /// <param name="appHost">The application host.</param>
 | 
			
		||||
        /// <param name="configuration">The configuration manager.</param>
 | 
			
		||||
        /// <param name="bindAddress"> The bind address.</param>
 | 
			
		||||
        /// <param name="port">The port.</param>
 | 
			
		||||
        public UdpServer(
 | 
			
		||||
            ILogger logger,
 | 
			
		||||
            IServerApplicationHost appHost,
 | 
			
		||||
            IConfiguration configuration,
 | 
			
		||||
            IPAddress bindAddress,
 | 
			
		||||
            int port)
 | 
			
		||||
        _udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
 | 
			
		||||
        {
 | 
			
		||||
            _logger = logger;
 | 
			
		||||
            _appHost = appHost;
 | 
			
		||||
            _config = configuration;
 | 
			
		||||
            MulticastLoopback = false,
 | 
			
		||||
        };
 | 
			
		||||
        _udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
            _endpoint = new IPEndPoint(bindAddress, port);
 | 
			
		||||
 | 
			
		||||
            _udpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
 | 
			
		||||
            {
 | 
			
		||||
                MulticastLoopback = false,
 | 
			
		||||
            };
 | 
			
		||||
            _udpSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
 | 
			
		||||
    private async Task RespondToV2Message(EndPoint endpoint, CancellationToken cancellationToken)
 | 
			
		||||
    {
 | 
			
		||||
        string? localUrl = _config[AddressOverrideKey];
 | 
			
		||||
        if (string.IsNullOrEmpty(localUrl))
 | 
			
		||||
        {
 | 
			
		||||
            localUrl = _appHost.GetSmartApiUrl(((IPEndPoint)endpoint).Address);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private async Task RespondToV2Message(EndPoint endpoint, CancellationToken cancellationToken)
 | 
			
		||||
        if (string.IsNullOrEmpty(localUrl))
 | 
			
		||||
        {
 | 
			
		||||
            string? localUrl = _config[AddressOverrideKey];
 | 
			
		||||
            if (string.IsNullOrEmpty(localUrl))
 | 
			
		||||
            {
 | 
			
		||||
                localUrl = _appHost.GetSmartApiUrl(((IPEndPoint)endpoint).Address);
 | 
			
		||||
            }
 | 
			
		||||
            _logger.LogWarning("Unable to respond to server discovery request because the local ip address could not be determined.");
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
            if (string.IsNullOrEmpty(localUrl))
 | 
			
		||||
            {
 | 
			
		||||
                _logger.LogWarning("Unable to respond to server discovery request because the local ip address could not be determined.");
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
        var response = new ServerDiscoveryInfo(localUrl, _appHost.SystemId, _appHost.FriendlyName);
 | 
			
		||||
 | 
			
		||||
            var response = new ServerDiscoveryInfo(localUrl, _appHost.SystemId, _appHost.FriendlyName);
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            _logger.LogDebug("Sending AutoDiscovery response");
 | 
			
		||||
            await _udpSocket.SendToAsync(JsonSerializer.SerializeToUtf8Bytes(response), SocketFlags.None, endpoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
        catch (SocketException ex)
 | 
			
		||||
        {
 | 
			
		||||
            _logger.LogError(ex, "Error sending response message");
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Starts the specified port.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <param name="cancellationToken">The cancellation token to cancel operation.</param>
 | 
			
		||||
    public void Start(CancellationToken cancellationToken)
 | 
			
		||||
    {
 | 
			
		||||
        _udpSocket.Bind(_endpoint);
 | 
			
		||||
 | 
			
		||||
        _ = Task.Run(async () => await BeginReceiveAsync(cancellationToken).ConfigureAwait(false), cancellationToken).ConfigureAwait(false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private async Task BeginReceiveAsync(CancellationToken cancellationToken)
 | 
			
		||||
    {
 | 
			
		||||
        while (!cancellationToken.IsCancellationRequested)
 | 
			
		||||
        {
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                _logger.LogDebug("Sending AutoDiscovery response");
 | 
			
		||||
                await _udpSocket.SendToAsync(JsonSerializer.SerializeToUtf8Bytes(response), SocketFlags.None, endpoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                var endpoint = (EndPoint)new IPEndPoint(IPAddress.Any, 0);
 | 
			
		||||
                var result = await _udpSocket.ReceiveFromAsync(_receiveBuffer, endpoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                var text = Encoding.UTF8.GetString(_receiveBuffer, 0, result.ReceivedBytes);
 | 
			
		||||
                if (text.Contains("who is JellyfinServer?", StringComparison.OrdinalIgnoreCase))
 | 
			
		||||
                {
 | 
			
		||||
                    await RespondToV2Message(result.RemoteEndPoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            catch (SocketException ex)
 | 
			
		||||
            {
 | 
			
		||||
                _logger.LogError(ex, "Error sending response message");
 | 
			
		||||
                _logger.LogError(ex, "Failed to receive data from socket");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Starts the specified port.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="cancellationToken">The cancellation token to cancel operation.</param>
 | 
			
		||||
        public void Start(CancellationToken cancellationToken)
 | 
			
		||||
        {
 | 
			
		||||
            _udpSocket.Bind(_endpoint);
 | 
			
		||||
 | 
			
		||||
            _ = Task.Run(async () => await BeginReceiveAsync(cancellationToken).ConfigureAwait(false), cancellationToken).ConfigureAwait(false);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        private async Task BeginReceiveAsync(CancellationToken cancellationToken)
 | 
			
		||||
        {
 | 
			
		||||
            while (!cancellationToken.IsCancellationRequested)
 | 
			
		||||
            catch (OperationCanceledException)
 | 
			
		||||
            {
 | 
			
		||||
                try
 | 
			
		||||
                {
 | 
			
		||||
                    var endpoint = (EndPoint)new IPEndPoint(IPAddress.Any, 0);
 | 
			
		||||
                    var result = await _udpSocket.ReceiveFromAsync(_receiveBuffer, endpoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                    var text = Encoding.UTF8.GetString(_receiveBuffer, 0, result.ReceivedBytes);
 | 
			
		||||
                    if (text.Contains("who is JellyfinServer?", StringComparison.OrdinalIgnoreCase))
 | 
			
		||||
                    {
 | 
			
		||||
                        await RespondToV2Message(result.RemoteEndPoint, cancellationToken).ConfigureAwait(false);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                catch (SocketException ex)
 | 
			
		||||
                {
 | 
			
		||||
                    _logger.LogError(ex, "Failed to receive data from socket");
 | 
			
		||||
                }
 | 
			
		||||
                catch (OperationCanceledException)
 | 
			
		||||
                {
 | 
			
		||||
                    _logger.LogDebug("Broadcast socket operation cancelled");
 | 
			
		||||
                }
 | 
			
		||||
                _logger.LogDebug("Broadcast socket operation cancelled");
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <inheritdoc />
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
        {
 | 
			
		||||
            if (_disposed)
 | 
			
		||||
            {
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            _udpSocket.Dispose();
 | 
			
		||||
            _disposed = true;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <inheritdoc />
 | 
			
		||||
    public void Dispose()
 | 
			
		||||
    {
 | 
			
		||||
        if (_disposed)
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        _udpSocket.Dispose();
 | 
			
		||||
        _disposed = true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -13,132 +13,131 @@ using Microsoft.Extensions.Configuration;
 | 
			
		||||
using Microsoft.Extensions.Logging;
 | 
			
		||||
using IConfigurationManager = MediaBrowser.Common.Configuration.IConfigurationManager;
 | 
			
		||||
 | 
			
		||||
namespace Jellyfin.Networking
 | 
			
		||||
namespace Jellyfin.Networking;
 | 
			
		||||
 | 
			
		||||
/// <summary>
 | 
			
		||||
/// Class responsible for registering all UDP broadcast endpoints and their handlers.
 | 
			
		||||
/// </summary>
 | 
			
		||||
public sealed class UdpServerEntryPoint : IServerEntryPoint
 | 
			
		||||
{
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Class responsible for registering all UDP broadcast endpoints and their handlers.
 | 
			
		||||
    /// The port of the UDP server.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    public sealed class UdpServerEntryPoint : IServerEntryPoint
 | 
			
		||||
    public const int PortNumber = 7359;
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// The logger.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    private readonly ILogger<UdpServerEntryPoint> _logger;
 | 
			
		||||
    private readonly IServerApplicationHost _appHost;
 | 
			
		||||
    private readonly IConfiguration _config;
 | 
			
		||||
    private readonly IConfigurationManager _configurationManager;
 | 
			
		||||
    private readonly INetworkManager _networkManager;
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// The UDP server.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    private readonly List<UdpServer> _udpServers;
 | 
			
		||||
    private readonly CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
 | 
			
		||||
    private bool _disposed;
 | 
			
		||||
 | 
			
		||||
    /// <summary>
 | 
			
		||||
    /// Initializes a new instance of the <see cref="UdpServerEntryPoint" /> class.
 | 
			
		||||
    /// </summary>
 | 
			
		||||
    /// <param name="logger">Instance of the <see cref="ILogger{UdpServerEntryPoint}"/> interface.</param>
 | 
			
		||||
    /// <param name="appHost">Instance of the <see cref="IServerApplicationHost"/> interface.</param>
 | 
			
		||||
    /// <param name="configuration">Instance of the <see cref="IConfiguration"/> interface.</param>
 | 
			
		||||
    /// <param name="configurationManager">Instance of the <see cref="IConfigurationManager"/> interface.</param>
 | 
			
		||||
    /// <param name="networkManager">Instance of the <see cref="INetworkManager"/> interface.</param>
 | 
			
		||||
    public UdpServerEntryPoint(
 | 
			
		||||
        ILogger<UdpServerEntryPoint> logger,
 | 
			
		||||
        IServerApplicationHost appHost,
 | 
			
		||||
        IConfiguration configuration,
 | 
			
		||||
        IConfigurationManager configurationManager,
 | 
			
		||||
        INetworkManager networkManager)
 | 
			
		||||
    {
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The port of the UDP server.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        public const int PortNumber = 7359;
 | 
			
		||||
        _logger = logger;
 | 
			
		||||
        _appHost = appHost;
 | 
			
		||||
        _config = configuration;
 | 
			
		||||
        _configurationManager = configurationManager;
 | 
			
		||||
        _networkManager = networkManager;
 | 
			
		||||
        _udpServers = new List<UdpServer>();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The logger.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        private readonly ILogger<UdpServerEntryPoint> _logger;
 | 
			
		||||
        private readonly IServerApplicationHost _appHost;
 | 
			
		||||
        private readonly IConfiguration _config;
 | 
			
		||||
        private readonly IConfigurationManager _configurationManager;
 | 
			
		||||
        private readonly INetworkManager _networkManager;
 | 
			
		||||
    /// <inheritdoc />
 | 
			
		||||
    public Task RunAsync()
 | 
			
		||||
    {
 | 
			
		||||
        ObjectDisposedException.ThrowIf(_disposed, this);
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// The UDP server.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        private readonly List<UdpServer> _udpServers;
 | 
			
		||||
        private readonly CancellationTokenSource _cancellationTokenSource = new CancellationTokenSource();
 | 
			
		||||
        private bool _disposed;
 | 
			
		||||
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Initializes a new instance of the <see cref="UdpServerEntryPoint" /> class.
 | 
			
		||||
        /// </summary>
 | 
			
		||||
        /// <param name="logger">Instance of the <see cref="ILogger{UdpServerEntryPoint}"/> interface.</param>
 | 
			
		||||
        /// <param name="appHost">Instance of the <see cref="IServerApplicationHost"/> interface.</param>
 | 
			
		||||
        /// <param name="configuration">Instance of the <see cref="IConfiguration"/> interface.</param>
 | 
			
		||||
        /// <param name="configurationManager">Instance of the <see cref="IConfigurationManager"/> interface.</param>
 | 
			
		||||
        /// <param name="networkManager">Instance of the <see cref="INetworkManager"/> interface.</param>
 | 
			
		||||
        public UdpServerEntryPoint(
 | 
			
		||||
            ILogger<UdpServerEntryPoint> logger,
 | 
			
		||||
            IServerApplicationHost appHost,
 | 
			
		||||
            IConfiguration configuration,
 | 
			
		||||
            IConfigurationManager configurationManager,
 | 
			
		||||
            INetworkManager networkManager)
 | 
			
		||||
        if (!_configurationManager.GetNetworkConfiguration().AutoDiscovery)
 | 
			
		||||
        {
 | 
			
		||||
            _logger = logger;
 | 
			
		||||
            _appHost = appHost;
 | 
			
		||||
            _config = configuration;
 | 
			
		||||
            _configurationManager = configurationManager;
 | 
			
		||||
            _networkManager = networkManager;
 | 
			
		||||
            _udpServers = new List<UdpServer>();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <inheritdoc />
 | 
			
		||||
        public Task RunAsync()
 | 
			
		||||
        {
 | 
			
		||||
            ObjectDisposedException.ThrowIf(_disposed, this);
 | 
			
		||||
 | 
			
		||||
            if (!_configurationManager.GetNetworkConfiguration().AutoDiscovery)
 | 
			
		||||
            {
 | 
			
		||||
                return Task.CompletedTask;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            try
 | 
			
		||||
            {
 | 
			
		||||
                // Linux needs to bind to the broadcast addresses to get broadcast traffic
 | 
			
		||||
                // Windows receives broadcast fine when binding to just the interface, it is unable to bind to broadcast addresses
 | 
			
		||||
                if (OperatingSystem.IsLinux())
 | 
			
		||||
                {
 | 
			
		||||
                    // Add global broadcast listener
 | 
			
		||||
                    var server = new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber);
 | 
			
		||||
                    server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                    _udpServers.Add(server);
 | 
			
		||||
 | 
			
		||||
                    // Add bind address specific broadcast listeners
 | 
			
		||||
                    // IPv6 is currently unsupported
 | 
			
		||||
                    var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
 | 
			
		||||
                    foreach (var intf in validInterfaces)
 | 
			
		||||
                    {
 | 
			
		||||
                        var broadcastAddress = NetworkUtils.GetBroadcastAddress(intf.Subnet);
 | 
			
		||||
                        _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress, PortNumber);
 | 
			
		||||
 | 
			
		||||
                        server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);
 | 
			
		||||
                        server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                        _udpServers.Add(server);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    // Add bind address specific broadcast listeners
 | 
			
		||||
                    // IPv6 is currently unsupported
 | 
			
		||||
                    var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
 | 
			
		||||
                    foreach (var intf in validInterfaces)
 | 
			
		||||
                    {
 | 
			
		||||
                        var intfAddress = intf.Address;
 | 
			
		||||
                        _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", intfAddress, PortNumber);
 | 
			
		||||
 | 
			
		||||
                        var server = new UdpServer(_logger, _appHost, _config, intfAddress, PortNumber);
 | 
			
		||||
                        server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                        _udpServers.Add(server);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            catch (SocketException ex)
 | 
			
		||||
            {
 | 
			
		||||
                _logger.LogWarning(ex, "Unable to start AutoDiscovery listener on UDP port {PortNumber}", PortNumber);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            return Task.CompletedTask;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /// <inheritdoc />
 | 
			
		||||
        public void Dispose()
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            if (_disposed)
 | 
			
		||||
            // Linux needs to bind to the broadcast addresses to get broadcast traffic
 | 
			
		||||
            // Windows receives broadcast fine when binding to just the interface, it is unable to bind to broadcast addresses
 | 
			
		||||
            if (OperatingSystem.IsLinux())
 | 
			
		||||
            {
 | 
			
		||||
                return;
 | 
			
		||||
            }
 | 
			
		||||
                // Add global broadcast listener
 | 
			
		||||
                var server = new UdpServer(_logger, _appHost, _config, IPAddress.Broadcast, PortNumber);
 | 
			
		||||
                server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                _udpServers.Add(server);
 | 
			
		||||
 | 
			
		||||
            _cancellationTokenSource.Cancel();
 | 
			
		||||
            _cancellationTokenSource.Dispose();
 | 
			
		||||
            foreach (var server in _udpServers)
 | 
			
		||||
                // Add bind address specific broadcast listeners
 | 
			
		||||
                // IPv6 is currently unsupported
 | 
			
		||||
                var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
 | 
			
		||||
                foreach (var intf in validInterfaces)
 | 
			
		||||
                {
 | 
			
		||||
                    var broadcastAddress = NetworkUtils.GetBroadcastAddress(intf.Subnet);
 | 
			
		||||
                    _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", broadcastAddress, PortNumber);
 | 
			
		||||
 | 
			
		||||
                    server = new UdpServer(_logger, _appHost, _config, broadcastAddress, PortNumber);
 | 
			
		||||
                    server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                    _udpServers.Add(server);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                server.Dispose();
 | 
			
		||||
            }
 | 
			
		||||
                // Add bind address specific broadcast listeners
 | 
			
		||||
                // IPv6 is currently unsupported
 | 
			
		||||
                var validInterfaces = _networkManager.GetInternalBindAddresses().Where(i => i.AddressFamily == AddressFamily.InterNetwork);
 | 
			
		||||
                foreach (var intf in validInterfaces)
 | 
			
		||||
                {
 | 
			
		||||
                    var intfAddress = intf.Address;
 | 
			
		||||
                    _logger.LogDebug("Binding UDP server to {Address} on port {PortNumber}", intfAddress, PortNumber);
 | 
			
		||||
 | 
			
		||||
            _udpServers.Clear();
 | 
			
		||||
            _disposed = true;
 | 
			
		||||
                    var server = new UdpServer(_logger, _appHost, _config, intfAddress, PortNumber);
 | 
			
		||||
                    server.Start(_cancellationTokenSource.Token);
 | 
			
		||||
                    _udpServers.Add(server);
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        catch (SocketException ex)
 | 
			
		||||
        {
 | 
			
		||||
            _logger.LogWarning(ex, "Unable to start AutoDiscovery listener on UDP port {PortNumber}", PortNumber);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return Task.CompletedTask;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// <inheritdoc />
 | 
			
		||||
    public void Dispose()
 | 
			
		||||
    {
 | 
			
		||||
        if (_disposed)
 | 
			
		||||
        {
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        _cancellationTokenSource.Cancel();
 | 
			
		||||
        _cancellationTokenSource.Dispose();
 | 
			
		||||
        foreach (var server in _udpServers)
 | 
			
		||||
        {
 | 
			
		||||
            server.Dispose();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        _udpServers.Clear();
 | 
			
		||||
        _disposed = true;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
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