using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace Rssdp.Infrastructure
{
    /// 
    /// Correctly implements the  interface and pattern for an object containing only managed resources, and adds a few common niceties not on the interface such as an  property.
    /// 
    public abstract class DisposableManagedObjectBase : IDisposable
    {
        /// 
        /// Override this method and dispose any objects you own the lifetime of if disposing is true;
        /// 
        /// True if managed objects should be disposed, if false, only unmanaged resources should be released.
        protected abstract void Dispose(bool disposing);
        /// 
        /// Throws and  if the  property is true.
        /// 
        /// 
        /// Thrown if the  property is true.
        /// 
        protected virtual void ThrowIfDisposed()
        {
            if (this.IsDisposed)
            {
                throw new ObjectDisposedException(this.GetType().FullName);
            }
        }
        /// 
        /// Sets or returns a boolean indicating whether or not this instance has been disposed.
        /// 
        /// 
        public bool IsDisposed
        {
            get;
            private set;
        }
        public string BuildMessage(string header, Dictionary values)
        {
            var builder = new StringBuilder();
            const string ArgFormat = "{0}: {1}\r\n";
            builder.AppendFormat(CultureInfo.InvariantCulture, "{0}\r\n", header);
            foreach (var pair in values)
            {
                builder.AppendFormat(CultureInfo.InvariantCulture, ArgFormat, pair.Key, pair.Value);
            }
            builder.Append("\r\n");
            return builder.ToString();
        }
        /// 
        /// Disposes this object instance and all internally managed resources.
        /// 
        /// 
        /// Sets the  property to true. Does not explicitly throw an exception if called multiple times, but makes no promises about behavior of derived classes.
        /// 
        /// 
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1063:ImplementIDisposableCorrectly", Justification = "We do exactly as asked, but CA doesn't seem to like us also setting the IsDisposed property. Too bad, it's a good idea and shouldn't cause an exception or anything likely to interfere with the dispose process.")]
        public void Dispose()
        {
            IsDisposed = true;
            Dispose(true);
        }
    }
}