using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Emby.Common.Implementations.Net
{
    /// 
    /// Correclty implements the  interface and pattern for an object containing only managed resources, and adds a few common niceities not on the interface such as an  property.
    /// 
    public abstract class DisposableManagedObjectBase : IDisposable
    {
        #region Public Methods
        /// 
        /// Override this method and dispose any objects you own the lifetime of if disposing is true;
        /// 
        /// True if managed objects should be disposed, if false, only unmanaged resources should be released.
        protected abstract void Dispose(bool disposing);
        /// 
        /// Throws and  if the  property is true.
        /// 
        /// 
        /// Thrown if the  property is true.
        /// 
        protected virtual void ThrowIfDisposed()
        {
            if (this.IsDisposed) throw new ObjectDisposedException(this.GetType().FullName);
        }
        #endregion
        #region Public Properties
        /// 
        /// Sets or returns a boolean indicating whether or not this instance has been disposed.
        /// 
        /// 
        public bool IsDisposed
        {
            get;
            private set;
        }
        #endregion
        #region IDisposable Members
        /// 
        /// Disposes this object instance and all internally managed resources.
        /// 
        /// 
        /// Sets the  property to true. Does not explicitly throw an exception if called multiple times, but makes no promises about behaviour of derived classes.
        /// 
        /// 
        public void Dispose()
        {
            try
            {
                IsDisposed = true;
                Dispose(true);
            }
            finally
            {
                GC.SuppressFinalize(this);
            }
        }
        #endregion
    }
}