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			130 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using Alchemy.Classes;
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using MediaBrowser.Common.Net;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Model.Net;
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Server.Implementations.WebSocket
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{
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    /// <summary>
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    /// Class AlchemyWebSocket
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    /// </summary>
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    public class AlchemyWebSocket : IWebSocket
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    {
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        /// <summary>
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        /// The logger
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        /// </summary>
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        private readonly ILogger _logger;
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        /// <summary>
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        /// Gets or sets the web socket.
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        /// </summary>
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        /// <value>The web socket.</value>
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        private UserContext UserContext { get; set; }
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        /// <summary>
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        /// Initializes a new instance of the <see cref="AlchemyWebSocket" /> class.
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        /// </summary>
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        /// <param name="context">The context.</param>
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        /// <param name="logger">The logger.</param>
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        /// <exception cref="System.ArgumentNullException">context</exception>
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        public AlchemyWebSocket(UserContext context, ILogger logger)
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        {
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            if (context == null)
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            {
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                throw new ArgumentNullException("context");
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            }
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            _logger = logger;
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            UserContext = context;
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            context.SetOnDisconnect(OnDisconnected);
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            context.SetOnReceive(OnReceiveContext);
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            _logger.Info("Client connected from {0}", context.ClientAddress);
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        }
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        /// <summary>
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        /// The _disconnected
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        /// </summary>
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        private bool _disconnected;
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        /// <summary>
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        /// Gets or sets the state.
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        /// </summary>
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        /// <value>The state.</value>
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        public WebSocketState State
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        {
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            get { return _disconnected ? WebSocketState.Closed : WebSocketState.Open; }
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        }
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        /// <summary>
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        /// Called when [disconnected].
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        /// </summary>
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        /// <param name="context">The context.</param>
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        private void OnDisconnected(UserContext context)
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        {
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            _disconnected = true;
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        }
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        /// <summary>
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        /// Called when [receive].
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        /// </summary>
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        /// <param name="context">The context.</param>
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        private void OnReceiveContext(UserContext context)
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        {
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            if (OnReceive != null)
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            {
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                var json = context.DataFrame.ToString();
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                OnReceive(json);
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            }
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        }
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        private readonly Task _cachedTask = Task.FromResult(true);
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        /// <summary>
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        /// Sends the async.
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        /// </summary>
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        /// <param name="bytes">The bytes.</param>
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        /// <param name="type">The type.</param>
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        /// <param name="endOfMessage">if set to <c>true</c> [end of message].</param>
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        /// <param name="cancellationToken">The cancellation token.</param>
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        /// <returns>Task.</returns>
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        public Task SendAsync(byte[] bytes, WebSocketMessageType type, bool endOfMessage, CancellationToken cancellationToken)
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        {
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            UserContext.Send(bytes);
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            return _cachedTask;
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        }
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        /// <summary>
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        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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        /// </summary>
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        public void Dispose()
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        {
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            Dispose(true);
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        }
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        /// <summary>
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        /// Releases unmanaged and - optionally - managed resources.
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        /// </summary>
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        /// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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        protected virtual void Dispose(bool dispose)
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        {
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        }
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        /// <summary>
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        /// Gets or sets the receive action.
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        /// </summary>
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        /// <value>The receive action.</value>
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        public Action<byte[]> OnReceiveBytes { get; set; }
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        /// <summary>
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        /// Gets or sets the on receive.
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        /// </summary>
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        /// <value>The on receive.</value>
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        public Action<string> OnReceive { get; set; }
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    }
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}
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