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	FFmpeg deletes segments based on its own transcoding progress, but we need to delete segments based on client download progress. Since disk and GPU speeds vary, using hlsenc's built-in deletion will result in premature deletion of some segments. As a consequence, the server has to constantly respin new ffmpeg instances, resulting in choppy video playback. Signed-off-by: nyanmisaka <nst799610810@gmail.com>
		
			
				
	
	
		
			289 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			289 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Diagnostics;
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using System.Threading;
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using MediaBrowser.Model.Dto;
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using Microsoft.Extensions.Logging;
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namespace MediaBrowser.Controller.MediaEncoding;
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/// <summary>
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/// Class TranscodingJob.
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/// </summary>
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public sealed class TranscodingJob : IDisposable
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{
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    private readonly ILogger<TranscodingJob> _logger;
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    private readonly object _processLock = new();
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    private readonly object _timerLock = new();
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    private Timer? _killTimer;
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    /// <summary>
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    /// Initializes a new instance of the <see cref="TranscodingJob"/> class.
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    /// </summary>
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    /// <param name="logger">Instance of the <see cref="ILogger{TranscodingJobDto}"/> interface.</param>
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    public TranscodingJob(ILogger<TranscodingJob> logger)
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    {
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        _logger = logger;
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    }
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    /// <summary>
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    /// Gets or sets the play session identifier.
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    /// </summary>
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    public string? PlaySessionId { get; set; }
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    /// <summary>
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    /// Gets or sets the live stream identifier.
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    /// </summary>
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    public string? LiveStreamId { get; set; }
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    /// <summary>
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    /// Gets or sets a value indicating whether is live output.
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    /// </summary>
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    public bool IsLiveOutput { get; set; }
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    /// <summary>
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    /// Gets or sets the path.
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    /// </summary>
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    public MediaSourceInfo? MediaSource { get; set; }
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    /// <summary>
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    /// Gets or sets path.
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    /// </summary>
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    public string? Path { get; set; }
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    /// <summary>
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    /// Gets or sets the type.
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    /// </summary>
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    public TranscodingJobType Type { get; set; }
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    /// <summary>
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    /// Gets or sets the process.
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    /// </summary>
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    public Process? Process { get; set; }
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    /// <summary>
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    /// Gets or sets the active request count.
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    /// </summary>
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    public int ActiveRequestCount { get; set; }
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    /// <summary>
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    /// Gets or sets device id.
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    /// </summary>
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    public string? DeviceId { get; set; }
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    /// <summary>
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    /// Gets or sets cancellation token source.
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    /// </summary>
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    public CancellationTokenSource? CancellationTokenSource { get; set; }
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    /// <summary>
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    /// Gets or sets a value indicating whether has exited.
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    /// </summary>
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    public bool HasExited { get; set; }
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    /// <summary>
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    /// Gets or sets exit code.
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    /// </summary>
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    public int ExitCode { get; set; }
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    /// <summary>
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    /// Gets or sets a value indicating whether is user paused.
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    /// </summary>
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    public bool IsUserPaused { get; set; }
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    /// <summary>
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    /// Gets or sets id.
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    /// </summary>
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    public string? Id { get; set; }
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    /// <summary>
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    /// Gets or sets framerate.
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    /// </summary>
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    public float? Framerate { get; set; }
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    /// <summary>
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    /// Gets or sets completion percentage.
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    /// </summary>
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    public double? CompletionPercentage { get; set; }
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    /// <summary>
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    /// Gets or sets bytes downloaded.
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    /// </summary>
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    public long BytesDownloaded { get; set; }
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    /// <summary>
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    /// Gets or sets bytes transcoded.
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    /// </summary>
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    public long? BytesTranscoded { get; set; }
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    /// <summary>
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    /// Gets or sets bit rate.
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    /// </summary>
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    public int? BitRate { get; set; }
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    /// <summary>
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    /// Gets or sets transcoding position ticks.
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    /// </summary>
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    public long? TranscodingPositionTicks { get; set; }
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    /// <summary>
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    /// Gets or sets download position ticks.
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    /// </summary>
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    public long? DownloadPositionTicks { get; set; }
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    /// <summary>
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    /// Gets or sets transcoding throttler.
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    /// </summary>
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    public TranscodingThrottler? TranscodingThrottler { get; set; }
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    /// <summary>
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    /// Gets or sets transcoding segment cleaner.
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    /// </summary>
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    public TranscodingSegmentCleaner? TranscodingSegmentCleaner { get; set; }
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    /// <summary>
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    /// Gets or sets last ping date.
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    /// </summary>
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    public DateTime LastPingDate { get; set; }
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    /// <summary>
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    /// Gets or sets ping timeout.
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    /// </summary>
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    public int PingTimeout { get; set; }
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    /// <summary>
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    /// Stop kill timer.
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    /// </summary>
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    public void StopKillTimer()
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    {
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        lock (_timerLock)
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        {
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            _killTimer?.Change(Timeout.Infinite, Timeout.Infinite);
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        }
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    }
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    /// <summary>
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    /// Dispose kill timer.
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    /// </summary>
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    public void DisposeKillTimer()
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    {
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        lock (_timerLock)
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        {
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            if (_killTimer is not null)
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            {
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                _killTimer.Dispose();
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                _killTimer = null;
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            }
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        }
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    }
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    /// <summary>
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    /// Start kill timer.
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    /// </summary>
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    /// <param name="callback">Callback action.</param>
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    public void StartKillTimer(Action<object?> callback)
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    {
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        StartKillTimer(callback, PingTimeout);
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    }
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    /// <summary>
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    /// Start kill timer.
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    /// </summary>
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    /// <param name="callback">Callback action.</param>
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    /// <param name="intervalMs">Callback interval.</param>
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    public void StartKillTimer(Action<object?> callback, int intervalMs)
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    {
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        if (HasExited)
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        {
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            return;
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        }
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        lock (_timerLock)
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        {
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            if (_killTimer is null)
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            {
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                _logger.LogDebug("Starting kill timer at {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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                _killTimer = new Timer(new TimerCallback(callback), this, intervalMs, Timeout.Infinite);
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            }
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            else
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            {
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                _logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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                _killTimer.Change(intervalMs, Timeout.Infinite);
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            }
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        }
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    }
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    /// <summary>
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    /// Change kill timer if started.
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    /// </summary>
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    public void ChangeKillTimerIfStarted()
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    {
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        if (HasExited)
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        {
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            return;
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        }
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        lock (_timerLock)
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        {
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            if (_killTimer is not null)
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            {
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                var intervalMs = PingTimeout;
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                _logger.LogDebug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
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                _killTimer.Change(intervalMs, Timeout.Infinite);
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            }
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        }
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    }
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    /// <summary>
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    /// Stops the transcoding job.
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    /// </summary>
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    public void Stop()
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    {
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        lock (_processLock)
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        {
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#pragma warning disable CA1849 // Can't await in lock block
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            TranscodingThrottler?.Stop().GetAwaiter().GetResult();
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            TranscodingSegmentCleaner?.Stop();
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            var process = Process;
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            if (!HasExited)
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            {
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                try
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                {
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                    _logger.LogInformation("Stopping ffmpeg process with q command for {Path}", Path);
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                    process!.StandardInput.WriteLine("q");
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                    // Need to wait because killing is asynchronous.
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                    if (!process.WaitForExit(5000))
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                    {
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                        _logger.LogInformation("Killing FFmpeg process for {Path}", Path);
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                        process.Kill();
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                    }
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                }
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                catch (InvalidOperationException)
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                {
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                }
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            }
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#pragma warning restore CA1849
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        }
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    }
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    /// <inheritdoc />
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    public void Dispose()
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    {
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        Process?.Dispose();
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        Process = null;
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        _killTimer?.Dispose();
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        _killTimer = null;
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        CancellationTokenSource?.Dispose();
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        CancellationTokenSource = null;
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        TranscodingThrottler?.Dispose();
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        TranscodingThrottler = null;
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        TranscodingSegmentCleaner?.Dispose();
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        TranscodingSegmentCleaner = null;
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    }
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}
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