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			130 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace SocketHttpListener.Net
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{
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    // Licensed to the .NET Foundation under one or more agreements.
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    // See the LICENSE file in the project root for more information.
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    //
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    // System.Net.ResponseStream
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    //
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    // Author:
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    //  Gonzalo Paniagua Javier (gonzalo@novell.com)
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    //
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    // Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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    //
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    // Permission is hereby granted, free of charge, to any person obtaining
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    // a copy of this software and associated documentation files (the
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    // "Software"), to deal in the Software without restriction, including
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    // without limitation the rights to use, copy, modify, merge, publish,
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    // distribute, sublicense, and/or sell copies of the Software, and to
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    // permit persons to whom the Software is furnished to do so, subject to
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    // the following conditions:
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    //
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    // The above copyright notice and this permission notice shall be
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    // included in all copies or substantial portions of the Software.
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    //
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    // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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    // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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    // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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    // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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    // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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    // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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    // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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    //
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    internal partial class HttpRequestStream : Stream
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    {
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        public override bool CanSeek => false;
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        public override bool CanWrite => false;
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        public override bool CanRead => true;
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        public override int Read(byte[] buffer, int offset, int size)
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        {
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            if (buffer == null)
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            {
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                throw new ArgumentNullException(nameof(buffer));
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            }
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            if (offset < 0 || offset > buffer.Length)
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            {
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                throw new ArgumentOutOfRangeException(nameof(offset));
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            }
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            if (size < 0 || size > buffer.Length - offset)
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            {
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                throw new ArgumentOutOfRangeException(nameof(size));
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            }
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            if (size == 0 || _closed)
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            {
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                return 0;
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            }
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            return ReadCore(buffer, offset, size);
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        }
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        public override IAsyncResult BeginRead(byte[] buffer, int offset, int size, AsyncCallback callback, object state)
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        {
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            if (buffer == null)
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            {
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                throw new ArgumentNullException(nameof(buffer));
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            }
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            if (offset < 0 || offset > buffer.Length)
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            {
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                throw new ArgumentOutOfRangeException(nameof(offset));
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            }
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            if (size < 0 || size > buffer.Length - offset)
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            {
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                throw new ArgumentOutOfRangeException(nameof(size));
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            }
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            return BeginReadCore(buffer, offset, size, callback, state);
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        }
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        public override void Flush() { }
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        public override Task FlushAsync(CancellationToken cancellationToken) => Task.CompletedTask;
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        public override long Length => throw new NotImplementedException();
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        public override long Position
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        {
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            get => throw new NotImplementedException();
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            set => throw new NotImplementedException();
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        }
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        public override long Seek(long offset, SeekOrigin origin)
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        {
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            throw new NotImplementedException();
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        }
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        public override void SetLength(long value)
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        {
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            throw new NotImplementedException();
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        }
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        public override void Write(byte[] buffer, int offset, int count)
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        {
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            throw new NotImplementedException();
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        }
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        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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        {
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            return base.BeginWrite(buffer, offset, count, callback, state);
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        }
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        public override void EndWrite(IAsyncResult asyncResult)
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        {
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            base.EndWrite(asyncResult);
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        }
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        internal bool Closed => _closed;
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        protected override void Dispose(bool disposing)
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        {
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            _closed = true;
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            base.Dispose(disposing);
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        }
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    }
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}
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