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			786 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			786 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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						|
using System.Collections;
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						|
using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using SocketHttpListener.Net.WebSockets;
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using HttpStatusCode = SocketHttpListener.Net.HttpStatusCode;
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using WebSocketState = System.Net.WebSockets.WebSocketState;
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namespace SocketHttpListener
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{
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    /// <summary>
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    /// Implements the WebSocket interface.
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    /// </summary>
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    /// <remarks>
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    /// The WebSocket class provides a set of methods and properties for two-way communication using
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    /// the WebSocket protocol (<see href="http://tools.ietf.org/html/rfc6455">RFC 6455</see>).
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    /// </remarks>
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    public class WebSocket : IDisposable
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    {
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        #region Private Fields
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        private string _base64Key;
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        private Action _closeContext;
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        private CompressionMethod _compression;
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        private WebSocketContext _context;
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        private CookieCollection _cookies;
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        private AutoResetEvent _exitReceiving;
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        private object _forConn;
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        private object _forEvent;
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        private object _forMessageEventQueue;
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        private object _forSend;
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        private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
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        private Func<WebSocketContext, string>
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                                        _handshakeRequestChecker;
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        private Queue<MessageEventArgs> _messageEventQueue;
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        private uint _nonceCount;
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        private string _origin;
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        private bool _preAuth;
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        private string _protocol;
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        private string[] _protocols;
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        private Uri _proxyUri;
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        private volatile WebSocketState _readyState;
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        private AutoResetEvent _receivePong;
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						|
        private bool _secure;
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        private Stream _stream;
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        private Uri _uri;
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        private const string _version = "13";
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        #endregion
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        #region Internal Fields
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        internal const int FragmentLength = 1016; // Max value is int.MaxValue - 14.
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        #endregion
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        #region Internal Constructors
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        // As server
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        internal WebSocket(string protocol)
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        {
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            _protocol = protocol;
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        }
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        public void SetContext(HttpListenerWebSocketContext context, Action closeContextFn, Stream stream)
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        {
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            _context = context;
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            _closeContext = closeContextFn;
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            _secure = context.IsSecureConnection;
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            _stream = stream;
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            init();
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        }
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        // In the .NET Framework, this pulls the value from a P/Invoke.  Here we just hardcode it to a reasonable default.
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        public static TimeSpan DefaultKeepAliveInterval => TimeSpan.FromSeconds(30);
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        #endregion
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        /// <summary>
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        /// Gets the state of the WebSocket connection.
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        /// </summary>
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        /// <value>
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						|
        /// One of the <see cref="WebSocketState"/> enum values, indicates the state of the WebSocket
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        /// connection. The default value is <see cref="WebSocketState.Connecting"/>.
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						|
        /// </value>
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        public WebSocketState ReadyState => _readyState;
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        #region Public Events
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        /// <summary>
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						|
        /// Occurs when the WebSocket connection has been closed.
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						|
        /// </summary>
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        public event EventHandler<CloseEventArgs> OnClose;
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        /// <summary>
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        /// Occurs when the <see cref="WebSocket"/> gets an error.
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						|
        /// </summary>
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        public event EventHandler<ErrorEventArgs> OnError;
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        /// <summary>
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        /// Occurs when the <see cref="WebSocket"/> receives a message.
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        /// </summary>
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        public event EventHandler<MessageEventArgs> OnMessage;
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        /// <summary>
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        /// Occurs when the WebSocket connection has been established.
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						|
        /// </summary>
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        public event EventHandler OnOpen;
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        #endregion
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						|
        #region Private Methods
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        private void close(CloseStatusCode code, string reason, bool wait)
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        {
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            close(new PayloadData(((ushort)code).Append(reason)), !code.IsReserved(), wait);
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        }
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        private void close(PayloadData payload, bool send, bool wait)
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        {
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            lock (_forConn)
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            {
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						|
                if (_readyState == WebSocketState.CloseSent || _readyState == WebSocketState.Closed)
 | 
						|
                {
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                    return;
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						|
                }
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                _readyState = WebSocketState.CloseSent;
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            }
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            var e = new CloseEventArgs(payload);
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						|
            e.WasClean =
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              closeHandshake(
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                  send ? WebSocketFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null,
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                  wait ? 1000 : 0);
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            _readyState = WebSocketState.Closed;
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            try
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            {
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                OnClose.Emit(this, e);
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            }
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						|
            catch (Exception ex)
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            {
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                error("An exception has occurred while OnClose.", ex);
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            }
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        }
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        private bool closeHandshake(byte[] frameAsBytes, int millisecondsTimeout)
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        {
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            var sent = frameAsBytes != null && writeBytes(frameAsBytes);
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            var received =
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              millisecondsTimeout == 0 ||
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              (sent && _exitReceiving != null && _exitReceiving.WaitOne(millisecondsTimeout));
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            closeServerResources();
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						|
            if (_receivePong != null)
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            {
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                _receivePong.Dispose();
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                _receivePong = null;
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            }
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            if (_exitReceiving != null)
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            {
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                _exitReceiving.Dispose();
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                _exitReceiving = null;
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            }
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            var result = sent && received;
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            return result;
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        }
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        // As server
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        private void closeServerResources()
 | 
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        {
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						|
            if (_closeContext == null)
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                return;
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						|
            try
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						|
            {
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                _closeContext();
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						|
            }
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            catch (SocketException)
 | 
						|
            {
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                // it could be unable to send the handshake response
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            }
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            _closeContext = null;
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            _stream = null;
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            _context = null;
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        }
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        private bool concatenateFragmentsInto(Stream dest)
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						|
        {
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						|
            while (true)
 | 
						|
            {
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						|
                var frame = WebSocketFrame.Read(_stream, true);
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						|
                if (frame.IsFinal)
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						|
                {
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                    /* FINAL */
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						|
                    // CONT
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						|
                    if (frame.IsContinuation)
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                    {
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						|
                        dest.WriteBytes(frame.PayloadData.ApplicationData);
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						|
                        break;
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						|
                    }
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						|
                    // PING
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						|
                    if (frame.IsPing)
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						|
                    {
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						|
                        processPingFrame(frame);
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						|
                        continue;
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                    }
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						|
                    // PONG
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						|
                    if (frame.IsPong)
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                    {
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                        processPongFrame(frame);
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                        continue;
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                    }
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						|
                    // CLOSE
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						|
                    if (frame.IsClose)
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                        return processCloseFrame(frame);
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                }
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						|
                else
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						|
                {
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						|
                    /* MORE */
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						|
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						|
                    // CONT
 | 
						|
                    if (frame.IsContinuation)
 | 
						|
                    {
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						|
                        dest.WriteBytes(frame.PayloadData.ApplicationData);
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						|
                        continue;
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						|
                    }
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						|
                }
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						|
                // ?
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						|
                return processUnsupportedFrame(
 | 
						|
                  frame,
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						|
                  CloseStatusCode.IncorrectData,
 | 
						|
                  "An incorrect data has been received while receiving fragmented data.");
 | 
						|
            }
 | 
						|
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						|
            return true;
 | 
						|
        }
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						|
        // As server
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						|
        private HttpResponse createHandshakeCloseResponse(HttpStatusCode code)
 | 
						|
        {
 | 
						|
            var res = HttpResponse.CreateCloseResponse(code);
 | 
						|
            res.Headers["Sec-WebSocket-Version"] = _version;
 | 
						|
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						|
            return res;
 | 
						|
        }
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						|
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						|
        private MessageEventArgs dequeueFromMessageEventQueue()
 | 
						|
        {
 | 
						|
            lock (_forMessageEventQueue)
 | 
						|
                return _messageEventQueue.Count > 0
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						|
                       ? _messageEventQueue.Dequeue()
 | 
						|
                       : null;
 | 
						|
        }
 | 
						|
 | 
						|
        private void enqueueToMessageEventQueue(MessageEventArgs e)
 | 
						|
        {
 | 
						|
            lock (_forMessageEventQueue)
 | 
						|
                _messageEventQueue.Enqueue(e);
 | 
						|
        }
 | 
						|
 | 
						|
        private void error(string message, Exception exception)
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                if (exception != null)
 | 
						|
                {
 | 
						|
                    message += ". Exception.Message: " + exception.Message;
 | 
						|
                }
 | 
						|
                OnError.Emit(this, new ErrorEventArgs(message));
 | 
						|
            }
 | 
						|
            catch (Exception)
 | 
						|
            {
 | 
						|
            }
 | 
						|
        }
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						|
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						|
        private void error(string message)
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                OnError.Emit(this, new ErrorEventArgs(message));
 | 
						|
            }
 | 
						|
            catch (Exception)
 | 
						|
            {
 | 
						|
            }
 | 
						|
        }
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						|
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        private void init()
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						|
        {
 | 
						|
            _compression = CompressionMethod.None;
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						|
            _cookies = new CookieCollection();
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						|
            _forConn = new object();
 | 
						|
            _forEvent = new object();
 | 
						|
            _forSend = new object();
 | 
						|
            _messageEventQueue = new Queue<MessageEventArgs>();
 | 
						|
            _forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
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						|
            _readyState = WebSocketState.Connecting;
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						|
        }
 | 
						|
 | 
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        private void open()
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                startReceiving();
 | 
						|
 | 
						|
                lock (_forEvent)
 | 
						|
                {
 | 
						|
                    try
 | 
						|
                    {
 | 
						|
                        if (OnOpen != null)
 | 
						|
                        {
 | 
						|
                            OnOpen(this, EventArgs.Empty);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    catch (Exception ex)
 | 
						|
                    {
 | 
						|
                        processException(ex, "An exception has occurred while OnOpen.");
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            catch (Exception ex)
 | 
						|
            {
 | 
						|
                processException(ex, "An exception has occurred while opening.");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processCloseFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            var payload = frame.PayloadData;
 | 
						|
            close(payload, !payload.ContainsReservedCloseStatusCode, false);
 | 
						|
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processDataFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            var e = frame.IsCompressed
 | 
						|
                    ? new MessageEventArgs(
 | 
						|
                        frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression))
 | 
						|
                    : new MessageEventArgs(frame.Opcode, frame.PayloadData);
 | 
						|
 | 
						|
            enqueueToMessageEventQueue(e);
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        private void processException(Exception exception, string message)
 | 
						|
        {
 | 
						|
            var code = CloseStatusCode.Abnormal;
 | 
						|
            var reason = message;
 | 
						|
            if (exception is WebSocketException)
 | 
						|
            {
 | 
						|
                var wsex = (WebSocketException)exception;
 | 
						|
                code = wsex.Code;
 | 
						|
                reason = wsex.Message;
 | 
						|
            }
 | 
						|
 | 
						|
            error(message ?? code.GetMessage(), exception);
 | 
						|
            if (_readyState == WebSocketState.Connecting)
 | 
						|
                Close(HttpStatusCode.BadRequest);
 | 
						|
            else
 | 
						|
                close(code, reason ?? code.GetMessage(), false);
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processFragmentedFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            return frame.IsContinuation // Not first fragment
 | 
						|
                   ? true
 | 
						|
                   : processFragments(frame);
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processFragments(WebSocketFrame first)
 | 
						|
        {
 | 
						|
            using (var buff = new MemoryStream())
 | 
						|
            {
 | 
						|
                buff.WriteBytes(first.PayloadData.ApplicationData);
 | 
						|
                if (!concatenateFragmentsInto(buff))
 | 
						|
                    return false;
 | 
						|
 | 
						|
                byte[] data;
 | 
						|
                if (_compression != CompressionMethod.None)
 | 
						|
                {
 | 
						|
                    data = buff.DecompressToArray(_compression);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    data = buff.ToArray();
 | 
						|
                }
 | 
						|
 | 
						|
                enqueueToMessageEventQueue(new MessageEventArgs(first.Opcode, data));
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processPingFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processPongFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            _receivePong.Set();
 | 
						|
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processUnsupportedFrame(WebSocketFrame frame, CloseStatusCode code, string reason)
 | 
						|
        {
 | 
						|
            processException(new WebSocketException(code, reason), null);
 | 
						|
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
 | 
						|
        private bool processWebSocketFrame(WebSocketFrame frame)
 | 
						|
        {
 | 
						|
            return frame.IsCompressed && _compression == CompressionMethod.None
 | 
						|
                   ? processUnsupportedFrame(
 | 
						|
                       frame,
 | 
						|
                       CloseStatusCode.IncorrectData,
 | 
						|
                       "A compressed data has been received without available decompression method.")
 | 
						|
                   : frame.IsFragmented
 | 
						|
                     ? processFragmentedFrame(frame)
 | 
						|
                     : frame.IsData
 | 
						|
                       ? processDataFrame(frame)
 | 
						|
                       : frame.IsPing
 | 
						|
                         ? processPingFrame(frame)
 | 
						|
                         : frame.IsPong
 | 
						|
                           ? processPongFrame(frame)
 | 
						|
                           : frame.IsClose
 | 
						|
                             ? processCloseFrame(frame)
 | 
						|
                             : processUnsupportedFrame(frame, CloseStatusCode.PolicyViolation, null);
 | 
						|
        }
 | 
						|
 | 
						|
        private bool send(Opcode opcode, Stream stream)
 | 
						|
        {
 | 
						|
            lock (_forSend)
 | 
						|
            {
 | 
						|
                var src = stream;
 | 
						|
                var compressed = false;
 | 
						|
                var sent = false;
 | 
						|
                try
 | 
						|
                {
 | 
						|
                    if (_compression != CompressionMethod.None)
 | 
						|
                    {
 | 
						|
                        stream = stream.Compress(_compression);
 | 
						|
                        compressed = true;
 | 
						|
                    }
 | 
						|
 | 
						|
                    sent = send(opcode, Mask.Unmask, stream, compressed);
 | 
						|
                    if (!sent)
 | 
						|
                        error("Sending a data has been interrupted.");
 | 
						|
                }
 | 
						|
                catch (Exception ex)
 | 
						|
                {
 | 
						|
                    error("An exception has occurred while sending a data.", ex);
 | 
						|
                }
 | 
						|
                finally
 | 
						|
                {
 | 
						|
                    if (compressed)
 | 
						|
                        stream.Dispose();
 | 
						|
 | 
						|
                    src.Dispose();
 | 
						|
                }
 | 
						|
 | 
						|
                return sent;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private bool send(Opcode opcode, Mask mask, Stream stream, bool compressed)
 | 
						|
        {
 | 
						|
            var len = stream.Length;
 | 
						|
 | 
						|
            /* Not fragmented */
 | 
						|
 | 
						|
            if (len == 0)
 | 
						|
                return send(Fin.Final, opcode, mask, new byte[0], compressed);
 | 
						|
 | 
						|
            var quo = len / FragmentLength;
 | 
						|
            var rem = (int)(len % FragmentLength);
 | 
						|
 | 
						|
            byte[] buff = null;
 | 
						|
            if (quo == 0)
 | 
						|
            {
 | 
						|
                buff = new byte[rem];
 | 
						|
                return stream.Read(buff, 0, rem) == rem &&
 | 
						|
                       send(Fin.Final, opcode, mask, buff, compressed);
 | 
						|
            }
 | 
						|
 | 
						|
            buff = new byte[FragmentLength];
 | 
						|
            if (quo == 1 && rem == 0)
 | 
						|
                return stream.Read(buff, 0, FragmentLength) == FragmentLength &&
 | 
						|
                       send(Fin.Final, opcode, mask, buff, compressed);
 | 
						|
 | 
						|
            /* Send fragmented */
 | 
						|
 | 
						|
            // Begin
 | 
						|
            if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 | 
						|
                !send(Fin.More, opcode, mask, buff, compressed))
 | 
						|
                return false;
 | 
						|
 | 
						|
            var n = rem == 0 ? quo - 2 : quo - 1;
 | 
						|
            for (long i = 0; i < n; i++)
 | 
						|
                if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 | 
						|
                    !send(Fin.More, Opcode.Cont, mask, buff, compressed))
 | 
						|
                    return false;
 | 
						|
 | 
						|
            // End
 | 
						|
            if (rem == 0)
 | 
						|
                rem = FragmentLength;
 | 
						|
            else
 | 
						|
                buff = new byte[rem];
 | 
						|
 | 
						|
            return stream.Read(buff, 0, rem) == rem &&
 | 
						|
                   send(Fin.Final, Opcode.Cont, mask, buff, compressed);
 | 
						|
        }
 | 
						|
 | 
						|
        private bool send(Fin fin, Opcode opcode, Mask mask, byte[] data, bool compressed)
 | 
						|
        {
 | 
						|
            lock (_forConn)
 | 
						|
            {
 | 
						|
                if (_readyState != WebSocketState.Open)
 | 
						|
                {
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
 | 
						|
                return writeBytes(
 | 
						|
                  WebSocketFrame.CreateWebSocketFrame(fin, opcode, mask, data, compressed).ToByteArray());
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private Task sendAsync(Opcode opcode, Stream stream)
 | 
						|
        {
 | 
						|
            var completionSource = new TaskCompletionSource<bool>();
 | 
						|
            Task.Run(() =>
 | 
						|
           {
 | 
						|
               try
 | 
						|
               {
 | 
						|
                   send(opcode, stream);
 | 
						|
                   completionSource.TrySetResult(true);
 | 
						|
               }
 | 
						|
               catch (Exception ex)
 | 
						|
               {
 | 
						|
                   completionSource.TrySetException(ex);
 | 
						|
               }
 | 
						|
           });
 | 
						|
            return completionSource.Task;
 | 
						|
        }
 | 
						|
 | 
						|
        // As server
 | 
						|
        private bool sendHttpResponse(HttpResponse response)
 | 
						|
        {
 | 
						|
            return writeBytes(response.ToByteArray());
 | 
						|
        }
 | 
						|
 | 
						|
        private void startReceiving()
 | 
						|
        {
 | 
						|
            if (_messageEventQueue.Count > 0)
 | 
						|
                _messageEventQueue.Clear();
 | 
						|
 | 
						|
            _exitReceiving = new AutoResetEvent(false);
 | 
						|
            _receivePong = new AutoResetEvent(false);
 | 
						|
 | 
						|
            Action receive = null;
 | 
						|
            receive = () => WebSocketFrame.ReadAsync(
 | 
						|
              _stream,
 | 
						|
              true,
 | 
						|
              frame =>
 | 
						|
              {
 | 
						|
                  if (processWebSocketFrame(frame) && _readyState != WebSocketState.Closed)
 | 
						|
                  {
 | 
						|
                      receive();
 | 
						|
 | 
						|
                      if (!frame.IsData)
 | 
						|
                          return;
 | 
						|
 | 
						|
                      lock (_forEvent)
 | 
						|
                      {
 | 
						|
                          try
 | 
						|
                          {
 | 
						|
                              var e = dequeueFromMessageEventQueue();
 | 
						|
                              if (e != null && _readyState == WebSocketState.Open)
 | 
						|
                                  OnMessage.Emit(this, e);
 | 
						|
                          }
 | 
						|
                          catch (Exception ex)
 | 
						|
                          {
 | 
						|
                              processException(ex, "An exception has occurred while OnMessage.");
 | 
						|
                          }
 | 
						|
                      }
 | 
						|
                  }
 | 
						|
                  else if (_exitReceiving != null)
 | 
						|
                  {
 | 
						|
                      _exitReceiving.Set();
 | 
						|
                  }
 | 
						|
              },
 | 
						|
              ex => processException(ex, "An exception has occurred while receiving a message."));
 | 
						|
 | 
						|
            receive();
 | 
						|
        }
 | 
						|
 | 
						|
        private bool writeBytes(byte[] data)
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                _stream.Write(data, 0, data.Length);
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
            catch (Exception)
 | 
						|
            {
 | 
						|
                return false;
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Internal Methods
 | 
						|
 | 
						|
        // As server
 | 
						|
        internal void Close(HttpResponse response)
 | 
						|
        {
 | 
						|
            _readyState = WebSocketState.CloseSent;
 | 
						|
            sendHttpResponse(response);
 | 
						|
 | 
						|
            closeServerResources();
 | 
						|
 | 
						|
            _readyState = WebSocketState.Closed;
 | 
						|
        }
 | 
						|
 | 
						|
        // As server
 | 
						|
        internal void Close(HttpStatusCode code)
 | 
						|
        {
 | 
						|
            Close(createHandshakeCloseResponse(code));
 | 
						|
        }
 | 
						|
 | 
						|
        // As server
 | 
						|
        public void ConnectAsServer()
 | 
						|
        {
 | 
						|
            try
 | 
						|
            {
 | 
						|
                _readyState = WebSocketState.Open;
 | 
						|
                open();
 | 
						|
            }
 | 
						|
            catch (Exception ex)
 | 
						|
            {
 | 
						|
                processException(ex, "An exception has occurred while connecting.");
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Public Methods
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Closes the WebSocket connection, and releases all associated resources.
 | 
						|
        /// </summary>
 | 
						|
        public void Close()
 | 
						|
        {
 | 
						|
            var msg = _readyState.CheckIfClosable();
 | 
						|
            if (msg != null)
 | 
						|
            {
 | 
						|
                error(msg);
 | 
						|
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            var send = _readyState == WebSocketState.Open;
 | 
						|
            close(new PayloadData(), send, send);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Closes the WebSocket connection with the specified <see cref="CloseStatusCode"/>
 | 
						|
        /// and <see cref="string"/>, and releases all associated resources.
 | 
						|
        /// </summary>
 | 
						|
        /// <remarks>
 | 
						|
        /// This method emits a <see cref="OnError"/> event if the size
 | 
						|
        /// of <paramref name="reason"/> is greater than 123 bytes.
 | 
						|
        /// </remarks>
 | 
						|
        /// <param name="code">
 | 
						|
        /// One of the <see cref="CloseStatusCode"/> enum values, represents the status code
 | 
						|
        /// indicating the reason for the close.
 | 
						|
        /// </param>
 | 
						|
        /// <param name="reason">
 | 
						|
        /// A <see cref="string"/> that represents the reason for the close.
 | 
						|
        /// </param>
 | 
						|
        public void Close(CloseStatusCode code, string reason)
 | 
						|
        {
 | 
						|
            byte[] data = null;
 | 
						|
            var msg = _readyState.CheckIfClosable() ??
 | 
						|
                      (data = ((ushort)code).Append(reason)).CheckIfValidControlData("reason");
 | 
						|
 | 
						|
            if (msg != null)
 | 
						|
            {
 | 
						|
                error(msg);
 | 
						|
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            var send = _readyState == WebSocketState.Open && !code.IsReserved();
 | 
						|
            close(new PayloadData(data), send, send);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Sends a binary <paramref name="data"/> asynchronously using the WebSocket connection.
 | 
						|
        /// </summary>
 | 
						|
        /// <remarks>
 | 
						|
        /// This method doesn't wait for the send to be complete.
 | 
						|
        /// </remarks>
 | 
						|
        /// <param name="data">
 | 
						|
        /// An array of <see cref="byte"/> that represents the binary data to send.
 | 
						|
        /// </param>
 | 
						|
        public Task SendAsync(byte[] data)
 | 
						|
        {
 | 
						|
            if (data == null)
 | 
						|
            {
 | 
						|
                throw new ArgumentNullException(nameof(data));
 | 
						|
            }
 | 
						|
 | 
						|
            var msg = _readyState.CheckIfOpen();
 | 
						|
            if (msg != null)
 | 
						|
            {
 | 
						|
                throw new Exception(msg);
 | 
						|
            }
 | 
						|
 | 
						|
            return sendAsync(Opcode.Binary, new MemoryStream(data));
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Sends a text <paramref name="data"/> asynchronously using the WebSocket connection.
 | 
						|
        /// </summary>
 | 
						|
        /// <remarks>
 | 
						|
        /// This method doesn't wait for the send to be complete.
 | 
						|
        /// </remarks>
 | 
						|
        /// <param name="data">
 | 
						|
        /// A <see cref="string"/> that represents the text data to send.
 | 
						|
        /// </param>
 | 
						|
        public Task SendAsync(string data)
 | 
						|
        {
 | 
						|
            if (data == null)
 | 
						|
            {
 | 
						|
                throw new ArgumentNullException(nameof(data));
 | 
						|
            }
 | 
						|
 | 
						|
            var msg = _readyState.CheckIfOpen();
 | 
						|
            if (msg != null)
 | 
						|
            {
 | 
						|
                throw new Exception(msg);
 | 
						|
            }
 | 
						|
 | 
						|
            return sendAsync(Opcode.Text, new MemoryStream(Encoding.UTF8.GetBytes(data)));
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Explicit Interface Implementation
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Closes the WebSocket connection, and releases all associated resources.
 | 
						|
        /// </summary>
 | 
						|
        /// <remarks>
 | 
						|
        /// This method closes the WebSocket connection with <see cref="CloseStatusCode.Away"/>.
 | 
						|
        /// </remarks>
 | 
						|
        void IDisposable.Dispose()
 | 
						|
        {
 | 
						|
            Close(CloseStatusCode.Away, null);
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
    }
 | 
						|
}
 |