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			852 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			852 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using MediaBrowser.Api.Playback;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Library;
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using MediaBrowser.Controller.Plugins;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Configuration;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Model.Session;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using MediaBrowser.Common.IO;
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using MediaBrowser.Controller.Net;
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using MediaBrowser.Model.Diagnostics;
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using MediaBrowser.Model.IO;
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using MediaBrowser.Model.Dto;
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using MediaBrowser.Model.Threading;
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namespace MediaBrowser.Api
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{
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    /// <summary>
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    /// Class ServerEntryPoint
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    /// </summary>
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    public class ApiEntryPoint : IServerEntryPoint
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    {
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        /// <summary>
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        /// The instance
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        /// </summary>
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        public static ApiEntryPoint Instance;
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        /// <summary>
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        /// Gets or sets the logger.
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        /// </summary>
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        /// <value>The logger.</value>
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        internal ILogger Logger { get; private set; }
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        internal IHttpResultFactory ResultFactory { get; private set; }
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        /// <summary>
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        /// The application paths
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        /// </summary>
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        private readonly IServerConfigurationManager _config;
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        private readonly ISessionManager _sessionManager;
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        private readonly IFileSystem _fileSystem;
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        private readonly IMediaSourceManager _mediaSourceManager;
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        public readonly ITimerFactory TimerFactory;
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        public readonly IProcessFactory ProcessFactory;
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        /// <summary>
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        /// The active transcoding jobs
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        /// </summary>
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        private readonly List<TranscodingJob> _activeTranscodingJobs = new List<TranscodingJob>();
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        private readonly Dictionary<string, SemaphoreSlim> _transcodingLocks =
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            new Dictionary<string, SemaphoreSlim>();
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        /// <summary>
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        /// Initializes a new instance of the <see cref="ApiEntryPoint" /> class.
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        /// </summary>
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        /// <param name="logger">The logger.</param>
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        /// <param name="sessionManager">The session manager.</param>
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        /// <param name="config">The configuration.</param>
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        /// <param name="fileSystem">The file system.</param>
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        /// <param name="mediaSourceManager">The media source manager.</param>
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        public ApiEntryPoint(ILogger logger, ISessionManager sessionManager, IServerConfigurationManager config, IFileSystem fileSystem, IMediaSourceManager mediaSourceManager, ITimerFactory timerFactory, IProcessFactory processFactory, IHttpResultFactory resultFactory)
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        {
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            Logger = logger;
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            _sessionManager = sessionManager;
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            _config = config;
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            _fileSystem = fileSystem;
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            _mediaSourceManager = mediaSourceManager;
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            TimerFactory = timerFactory;
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            ProcessFactory = processFactory;
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            ResultFactory = resultFactory;
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            Instance = this;
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            _sessionManager.PlaybackProgress += _sessionManager_PlaybackProgress;
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            _sessionManager.PlaybackStart += _sessionManager_PlaybackStart;
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        }
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        public SemaphoreSlim GetTranscodingLock(string outputPath)
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        {
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            lock (_transcodingLocks)
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            {
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                SemaphoreSlim result;
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                if (!_transcodingLocks.TryGetValue(outputPath, out result))
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                {
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                    result = new SemaphoreSlim(1, 1);
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                    _transcodingLocks[outputPath] = result;
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                }
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                return result;
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            }
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        }
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        private void _sessionManager_PlaybackStart(object sender, PlaybackProgressEventArgs e)
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        {
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            if (!string.IsNullOrWhiteSpace(e.PlaySessionId))
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            {
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                PingTranscodingJob(e.PlaySessionId, e.IsPaused);
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            }
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        }
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        void _sessionManager_PlaybackProgress(object sender, PlaybackProgressEventArgs e)
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        {
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            if (!string.IsNullOrWhiteSpace(e.PlaySessionId))
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            {
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                PingTranscodingJob(e.PlaySessionId, e.IsPaused);
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            }
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        }
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        /// <summary>
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        /// Runs this instance.
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        /// </summary>
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        public void Run()
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        {
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            try
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            {
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                DeleteEncodedMediaCache();
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            }
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            catch (FileNotFoundException)
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            {
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                // Don't clutter the log
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            }
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            catch (IOException)
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            {
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                // Don't clutter the log
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            }
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            catch (Exception ex)
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            {
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                Logger.ErrorException("Error deleting encoded media cache", ex);
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            }
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        }
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        public EncodingOptions GetEncodingOptions()
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        {
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            return _config.GetConfiguration<EncodingOptions>("encoding");
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        }
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        /// <summary>
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        /// Deletes the encoded media cache.
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        /// </summary>
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        private void DeleteEncodedMediaCache()
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        {
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            var path = _config.ApplicationPaths.TranscodingTempPath;
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            foreach (var file in _fileSystem.GetFilePaths(path, true)
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                .ToList())
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            {
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                _fileSystem.DeleteFile(file);
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            }
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        }
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        /// <summary>
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        /// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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        /// </summary>
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        public void Dispose()
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        {
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            Dispose(true);
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            GC.SuppressFinalize(this);
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        }
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        /// <summary>
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        /// Releases unmanaged and - optionally - managed resources.
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        /// </summary>
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        /// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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        protected virtual void Dispose(bool dispose)
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        {
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            var list = _activeTranscodingJobs.ToList();
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            var jobCount = list.Count;
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            Parallel.ForEach(list, j => KillTranscodingJob(j, false, path => true));
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            // Try to allow for some time to kill the ffmpeg processes and delete the partial stream files
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            if (jobCount > 0)
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            {
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                var task = Task.Delay(1000);
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                Task.WaitAll(task);
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            }
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        }
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        /// <summary>
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        /// Called when [transcode beginning].
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        /// </summary>
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        /// <param name="path">The path.</param>
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        /// <param name="playSessionId">The play session identifier.</param>
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        /// <param name="liveStreamId">The live stream identifier.</param>
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        /// <param name="transcodingJobId">The transcoding job identifier.</param>
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        /// <param name="type">The type.</param>
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        /// <param name="process">The process.</param>
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        /// <param name="deviceId">The device id.</param>
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        /// <param name="state">The state.</param>
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        /// <param name="cancellationTokenSource">The cancellation token source.</param>
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        /// <returns>TranscodingJob.</returns>
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        public TranscodingJob OnTranscodeBeginning(string path,
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            string playSessionId,
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            string liveStreamId,
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            string transcodingJobId,
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            TranscodingJobType type,
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            IProcess process,
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            string deviceId,
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            StreamState state,
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            CancellationTokenSource cancellationTokenSource)
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        {
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            lock (_activeTranscodingJobs)
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            {
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                var job = new TranscodingJob(Logger, TimerFactory)
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                {
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                    Type = type,
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                    Path = path,
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                    Process = process,
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                    ActiveRequestCount = 1,
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                    DeviceId = deviceId,
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                    CancellationTokenSource = cancellationTokenSource,
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                    Id = transcodingJobId,
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                    PlaySessionId = playSessionId,
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                    LiveStreamId = liveStreamId,
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                    MediaSource = state.MediaSource
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                };
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                _activeTranscodingJobs.Add(job);
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                ReportTranscodingProgress(job, state, null, null, null, null, null);
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                return job;
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            }
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        }
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        public void ReportTranscodingProgress(TranscodingJob job, StreamState state, TimeSpan? transcodingPosition, float? framerate, double? percentComplete, long? bytesTranscoded, int? bitRate)
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        {
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            var ticks = transcodingPosition.HasValue ? transcodingPosition.Value.Ticks : (long?)null;
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            if (job != null)
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            {
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                job.Framerate = framerate;
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                job.CompletionPercentage = percentComplete;
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                job.TranscodingPositionTicks = ticks;
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                job.BytesTranscoded = bytesTranscoded;
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                job.BitRate = bitRate;
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            }
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            var deviceId = state.Request.DeviceId;
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            if (!string.IsNullOrWhiteSpace(deviceId))
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            {
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                var audioCodec = state.ActualOutputAudioCodec;
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                var videoCodec = state.ActualOutputVideoCodec;
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                _sessionManager.ReportTranscodingInfo(deviceId, new TranscodingInfo
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                {
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                    Bitrate = bitRate ?? state.TotalOutputBitrate,
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                    AudioCodec = audioCodec,
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                    VideoCodec = videoCodec,
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                    Container = state.OutputContainer,
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                    Framerate = framerate,
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                    CompletionPercentage = percentComplete,
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                    Width = state.OutputWidth,
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                    Height = state.OutputHeight,
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                    AudioChannels = state.OutputAudioChannels,
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                    IsAudioDirect = string.Equals(state.OutputAudioCodec, "copy", StringComparison.OrdinalIgnoreCase),
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                    IsVideoDirect = string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase)
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                });
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            }
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        }
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        /// <summary>
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        /// <summary>
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        /// The progressive
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        /// </summary>
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        /// Called when [transcode failed to start].
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        /// </summary>
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        /// <param name="path">The path.</param>
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        /// <param name="type">The type.</param>
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        /// <param name="state">The state.</param>
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        public void OnTranscodeFailedToStart(string path, TranscodingJobType type, StreamState state)
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        {
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            lock (_activeTranscodingJobs)
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            {
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                var job = _activeTranscodingJobs.FirstOrDefault(j => j.Type == type && string.Equals(j.Path, path, StringComparison.OrdinalIgnoreCase));
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                if (job != null)
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                {
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                    _activeTranscodingJobs.Remove(job);
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                }
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            }
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            lock (_transcodingLocks)
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            {
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                _transcodingLocks.Remove(path);
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            }
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            if (!string.IsNullOrWhiteSpace(state.Request.DeviceId))
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            {
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                _sessionManager.ClearTranscodingInfo(state.Request.DeviceId);
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            }
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        }
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        /// <summary>
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        /// Determines whether [has active transcoding job] [the specified path].
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        /// </summary>
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        /// <param name="path">The path.</param>
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        /// <param name="type">The type.</param>
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        /// <returns><c>true</c> if [has active transcoding job] [the specified path]; otherwise, <c>false</c>.</returns>
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        public bool HasActiveTranscodingJob(string path, TranscodingJobType type)
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        {
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            return GetTranscodingJob(path, type) != null;
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        }
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        public TranscodingJob GetTranscodingJob(string path, TranscodingJobType type)
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        {
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            lock (_activeTranscodingJobs)
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            {
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                return _activeTranscodingJobs.FirstOrDefault(j => j.Type == type && string.Equals(j.Path, path, StringComparison.OrdinalIgnoreCase));
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            }
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        }
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        public TranscodingJob GetTranscodingJob(string playSessionId)
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        {
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            lock (_activeTranscodingJobs)
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            {
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                return _activeTranscodingJobs.FirstOrDefault(j => string.Equals(j.PlaySessionId, playSessionId, StringComparison.OrdinalIgnoreCase));
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            }
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        }
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        /// <summary>
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        /// Called when [transcode begin request].
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        /// </summary>
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        /// <param name="path">The path.</param>
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        /// <param name="type">The type.</param>
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        public TranscodingJob OnTranscodeBeginRequest(string path, TranscodingJobType type)
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        {
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            lock (_activeTranscodingJobs)
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            {
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                var job = _activeTranscodingJobs.FirstOrDefault(j => j.Type == type && string.Equals(j.Path, path, StringComparison.OrdinalIgnoreCase));
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                if (job == null)
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                {
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                    return null;
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                }
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                OnTranscodeBeginRequest(job);
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                return job;
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            }
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        }
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        public void OnTranscodeBeginRequest(TranscodingJob job)
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        {
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            job.ActiveRequestCount++;
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            if (string.IsNullOrWhiteSpace(job.PlaySessionId) || job.Type == TranscodingJobType.Progressive)
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            {
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                job.StopKillTimer();
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            }
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        }
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        public void OnTranscodeEndRequest(TranscodingJob job)
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        {
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            job.ActiveRequestCount--;
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            //Logger.Debug("OnTranscodeEndRequest job.ActiveRequestCount={0}", job.ActiveRequestCount);
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            if (job.ActiveRequestCount <= 0)
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            {
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                PingTimer(job, false);
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            }
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        }
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        internal void PingTranscodingJob(string playSessionId, bool? isUserPaused)
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        {
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            if (string.IsNullOrEmpty(playSessionId))
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            {
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                throw new ArgumentNullException("playSessionId");
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            }
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            //Logger.Debug("PingTranscodingJob PlaySessionId={0} isUsedPaused: {1}", playSessionId, isUserPaused);
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            List<TranscodingJob> jobs;
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            lock (_activeTranscodingJobs)
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            {
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                // This is really only needed for HLS. 
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                // Progressive streams can stop on their own reliably
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                jobs = _activeTranscodingJobs.Where(j => string.Equals(playSessionId, j.PlaySessionId, StringComparison.OrdinalIgnoreCase)).ToList();
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            }
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            foreach (var job in jobs)
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            {
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                if (isUserPaused.HasValue)
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                {
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                    //Logger.Debug("Setting job.IsUserPaused to {0}. jobId: {1}", isUserPaused, job.Id);
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                    job.IsUserPaused = isUserPaused.Value;
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                }
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                PingTimer(job, true);
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            }
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        }
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        private async void PingTimer(TranscodingJob job, bool isProgressCheckIn)
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        {
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            if (job.HasExited)
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            {
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                job.StopKillTimer();
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                return;
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            }
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            var timerDuration = 10000;
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            if (job.Type != TranscodingJobType.Progressive)
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            {
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                timerDuration = 60000;
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            }
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            job.PingTimeout = timerDuration;
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            job.LastPingDate = DateTime.UtcNow;
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            // Don't start the timer for playback checkins with progressive streaming
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            if (job.Type != TranscodingJobType.Progressive || !isProgressCheckIn)
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            {
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                job.StartKillTimer(OnTranscodeKillTimerStopped);
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            }
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            else
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            {
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                job.ChangeKillTimerIfStarted();
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            }
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            if (!string.IsNullOrWhiteSpace(job.LiveStreamId))
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            {
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                try
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                {
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                    await _mediaSourceManager.PingLiveStream(job.LiveStreamId, CancellationToken.None).ConfigureAwait(false);
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                }
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                catch (Exception ex)
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                {
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                    Logger.ErrorException("Error closing live stream", ex);
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                }
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            }
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        }
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        /// <summary>
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        /// Called when [transcode kill timer stopped].
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        /// </summary>
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        /// <param name="state">The state.</param>
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        private void OnTranscodeKillTimerStopped(object state)
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        {
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            var job = (TranscodingJob)state;
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            if (!job.HasExited && job.Type != TranscodingJobType.Progressive)
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            {
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                var timeSinceLastPing = (DateTime.UtcNow - job.LastPingDate).TotalMilliseconds;
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                if (timeSinceLastPing < job.PingTimeout)
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                {
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                    job.StartKillTimer(OnTranscodeKillTimerStopped, job.PingTimeout);
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                    return;
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                }
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            }
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 | 
						|
            Logger.Info("Transcoding kill timer stopped for JobId {0} PlaySessionId {1}. Killing transcoding", job.Id, job.PlaySessionId);
 | 
						|
 | 
						|
            KillTranscodingJob(job, true, path => true);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Kills the single transcoding job.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="deviceId">The device id.</param>
 | 
						|
        /// <param name="playSessionId">The play session identifier.</param>
 | 
						|
        /// <param name="deleteFiles">The delete files.</param>
 | 
						|
        /// <returns>Task.</returns>
 | 
						|
        internal void KillTranscodingJobs(string deviceId, string playSessionId, Func<string, bool> deleteFiles)
 | 
						|
        {
 | 
						|
            KillTranscodingJobs(j =>
 | 
						|
            {
 | 
						|
                if (!string.IsNullOrWhiteSpace(playSessionId))
 | 
						|
                {
 | 
						|
                    return string.Equals(playSessionId, j.PlaySessionId, StringComparison.OrdinalIgnoreCase);
 | 
						|
                }
 | 
						|
 | 
						|
                return string.Equals(deviceId, j.DeviceId, StringComparison.OrdinalIgnoreCase);
 | 
						|
 | 
						|
            }, deleteFiles);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Kills the transcoding jobs.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="killJob">The kill job.</param>
 | 
						|
        /// <param name="deleteFiles">The delete files.</param>
 | 
						|
        /// <returns>Task.</returns>
 | 
						|
        private void KillTranscodingJobs(Func<TranscodingJob, bool> killJob, Func<string, bool> deleteFiles)
 | 
						|
        {
 | 
						|
            var jobs = new List<TranscodingJob>();
 | 
						|
 | 
						|
            lock (_activeTranscodingJobs)
 | 
						|
            {
 | 
						|
                // This is really only needed for HLS. 
 | 
						|
                // Progressive streams can stop on their own reliably
 | 
						|
                jobs.AddRange(_activeTranscodingJobs.Where(killJob));
 | 
						|
            }
 | 
						|
 | 
						|
            if (jobs.Count == 0)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            foreach (var job in jobs)
 | 
						|
            {
 | 
						|
                KillTranscodingJob(job, false, deleteFiles);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Kills the transcoding job.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="job">The job.</param>
 | 
						|
        /// <param name="closeLiveStream">if set to <c>true</c> [close live stream].</param>
 | 
						|
        /// <param name="delete">The delete.</param>
 | 
						|
        private async void KillTranscodingJob(TranscodingJob job, bool closeLiveStream, Func<string, bool> delete)
 | 
						|
        {
 | 
						|
            job.DisposeKillTimer();
 | 
						|
 | 
						|
            Logger.Debug("KillTranscodingJob - JobId {0} PlaySessionId {1}. Killing transcoding", job.Id, job.PlaySessionId);
 | 
						|
 | 
						|
            lock (_activeTranscodingJobs)
 | 
						|
            {
 | 
						|
                _activeTranscodingJobs.Remove(job);
 | 
						|
 | 
						|
                if (!job.CancellationTokenSource.IsCancellationRequested)
 | 
						|
                {
 | 
						|
                    job.CancellationTokenSource.Cancel();
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            lock (_transcodingLocks)
 | 
						|
            {
 | 
						|
                _transcodingLocks.Remove(job.Path);
 | 
						|
            }
 | 
						|
 | 
						|
            lock (job.ProcessLock)
 | 
						|
            {
 | 
						|
                if (job.TranscodingThrottler != null)
 | 
						|
                {
 | 
						|
                    job.TranscodingThrottler.Stop();
 | 
						|
                }
 | 
						|
 | 
						|
                var process = job.Process;
 | 
						|
 | 
						|
                var hasExited = job.HasExited;
 | 
						|
 | 
						|
                if (!hasExited)
 | 
						|
                {
 | 
						|
                    try
 | 
						|
                    {
 | 
						|
                        Logger.Info("Stopping ffmpeg process with q command for {0}", job.Path);
 | 
						|
 | 
						|
                        //process.Kill();
 | 
						|
                        process.StandardInput.WriteLine("q");
 | 
						|
 | 
						|
                        // Need to wait because killing is asynchronous
 | 
						|
                        if (!process.WaitForExit(5000))
 | 
						|
                        {
 | 
						|
                            Logger.Info("Killing ffmpeg process for {0}", job.Path);
 | 
						|
                            process.Kill();
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    catch (Exception ex)
 | 
						|
                    {
 | 
						|
                        Logger.ErrorException("Error killing transcoding job for {0}", ex, job.Path);
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            if (delete(job.Path))
 | 
						|
            {
 | 
						|
                DeletePartialStreamFiles(job.Path, job.Type, 0, 1500);
 | 
						|
            }
 | 
						|
 | 
						|
            if (closeLiveStream && !string.IsNullOrWhiteSpace(job.LiveStreamId))
 | 
						|
            {
 | 
						|
                try
 | 
						|
                {
 | 
						|
                    await _mediaSourceManager.CloseLiveStream(job.LiveStreamId).ConfigureAwait(false);
 | 
						|
                }
 | 
						|
                catch (Exception ex)
 | 
						|
                {
 | 
						|
                    Logger.ErrorException("Error closing live stream for {0}", ex, job.Path);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        private async void DeletePartialStreamFiles(string path, TranscodingJobType jobType, int retryCount, int delayMs)
 | 
						|
        {
 | 
						|
            if (retryCount >= 10)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            Logger.Info("Deleting partial stream file(s) {0}", path);
 | 
						|
 | 
						|
            await Task.Delay(delayMs).ConfigureAwait(false);
 | 
						|
 | 
						|
            try
 | 
						|
            {
 | 
						|
                if (jobType == TranscodingJobType.Progressive)
 | 
						|
                {
 | 
						|
                    DeleteProgressivePartialStreamFiles(path);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    DeleteHlsPartialStreamFiles(path);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            catch (FileNotFoundException)
 | 
						|
            {
 | 
						|
 | 
						|
            }
 | 
						|
            catch (IOException)
 | 
						|
            {
 | 
						|
                //Logger.ErrorException("Error deleting partial stream file(s) {0}", ex, path);
 | 
						|
 | 
						|
                DeletePartialStreamFiles(path, jobType, retryCount + 1, 500);
 | 
						|
            }
 | 
						|
            catch
 | 
						|
            {
 | 
						|
                //Logger.ErrorException("Error deleting partial stream file(s) {0}", ex, path);
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Deletes the progressive partial stream files.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="outputFilePath">The output file path.</param>
 | 
						|
        private void DeleteProgressivePartialStreamFiles(string outputFilePath)
 | 
						|
        {
 | 
						|
            _fileSystem.DeleteFile(outputFilePath);
 | 
						|
        }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Deletes the HLS partial stream files.
 | 
						|
        /// </summary>
 | 
						|
        /// <param name="outputFilePath">The output file path.</param>
 | 
						|
        private void DeleteHlsPartialStreamFiles(string outputFilePath)
 | 
						|
        {
 | 
						|
            var directory = Path.GetDirectoryName(outputFilePath);
 | 
						|
            var name = Path.GetFileNameWithoutExtension(outputFilePath);
 | 
						|
 | 
						|
            var filesToDelete = _fileSystem.GetFilePaths(directory)
 | 
						|
                .Where(f => f.IndexOf(name, StringComparison.OrdinalIgnoreCase) != -1)
 | 
						|
                .ToList();
 | 
						|
 | 
						|
            Exception e = null;
 | 
						|
 | 
						|
            foreach (var file in filesToDelete)
 | 
						|
            {
 | 
						|
                try
 | 
						|
                {
 | 
						|
                    //Logger.Debug("Deleting HLS file {0}", file);
 | 
						|
                    _fileSystem.DeleteFile(file);
 | 
						|
                }
 | 
						|
                catch (FileNotFoundException)
 | 
						|
                {
 | 
						|
 | 
						|
                }
 | 
						|
                catch (IOException ex)
 | 
						|
                {
 | 
						|
                    e = ex;
 | 
						|
                    //Logger.ErrorException("Error deleting HLS file {0}", ex, file);
 | 
						|
                }
 | 
						|
            }
 | 
						|
 | 
						|
            if (e != null)
 | 
						|
            {
 | 
						|
                throw e;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Class TranscodingJob
 | 
						|
    /// </summary>
 | 
						|
    public class TranscodingJob
 | 
						|
    {
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the play session identifier.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The play session identifier.</value>
 | 
						|
        public string PlaySessionId { get; set; }
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the live stream identifier.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The live stream identifier.</value>
 | 
						|
        public string LiveStreamId { get; set; }
 | 
						|
 | 
						|
        public bool IsLiveOutput { get; set; }
 | 
						|
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the path.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The path.</value>
 | 
						|
        public MediaSourceInfo MediaSource { get; set; }
 | 
						|
        public string Path { get; set; }
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the type.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The type.</value>
 | 
						|
        public TranscodingJobType Type { get; set; }
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the process.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The process.</value>
 | 
						|
        public IProcess Process { get; set; }
 | 
						|
        public ILogger Logger { get; private set; }
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the active request count.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The active request count.</value>
 | 
						|
        public int ActiveRequestCount { get; set; }
 | 
						|
        /// <summary>
 | 
						|
        /// Gets or sets the kill timer.
 | 
						|
        /// </summary>
 | 
						|
        /// <value>The kill timer.</value>
 | 
						|
        private ITimer KillTimer { get; set; }
 | 
						|
 | 
						|
        private readonly ITimerFactory _timerFactory;
 | 
						|
 | 
						|
        public string DeviceId { get; set; }
 | 
						|
 | 
						|
        public CancellationTokenSource CancellationTokenSource { get; set; }
 | 
						|
 | 
						|
        public object ProcessLock = new object();
 | 
						|
 | 
						|
        public bool HasExited { get; set; }
 | 
						|
        public bool IsUserPaused { get; set; }
 | 
						|
 | 
						|
        public string Id { get; set; }
 | 
						|
 | 
						|
        public float? Framerate { get; set; }
 | 
						|
        public double? CompletionPercentage { get; set; }
 | 
						|
 | 
						|
        public long? BytesDownloaded { get; set; }
 | 
						|
        public long? BytesTranscoded { get; set; }
 | 
						|
        public int? BitRate { get; set; }
 | 
						|
 | 
						|
        public long? TranscodingPositionTicks { get; set; }
 | 
						|
        public long? DownloadPositionTicks { get; set; }
 | 
						|
 | 
						|
        public TranscodingThrottler TranscodingThrottler { get; set; }
 | 
						|
 | 
						|
        private readonly object _timerLock = new object();
 | 
						|
 | 
						|
        public DateTime LastPingDate { get; set; }
 | 
						|
        public int PingTimeout { get; set; }
 | 
						|
 | 
						|
        public TranscodingJob(ILogger logger, ITimerFactory timerFactory)
 | 
						|
        {
 | 
						|
            Logger = logger;
 | 
						|
            _timerFactory = timerFactory;
 | 
						|
        }
 | 
						|
 | 
						|
        public void StopKillTimer()
 | 
						|
        {
 | 
						|
            lock (_timerLock)
 | 
						|
            {
 | 
						|
                if (KillTimer != null)
 | 
						|
                {
 | 
						|
                    KillTimer.Change(Timeout.Infinite, Timeout.Infinite);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        public void DisposeKillTimer()
 | 
						|
        {
 | 
						|
            lock (_timerLock)
 | 
						|
            {
 | 
						|
                if (KillTimer != null)
 | 
						|
                {
 | 
						|
                    KillTimer.Dispose();
 | 
						|
                    KillTimer = null;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        public void StartKillTimer(Action<object> callback)
 | 
						|
        {
 | 
						|
            StartKillTimer(callback, PingTimeout);
 | 
						|
        }
 | 
						|
 | 
						|
        public void StartKillTimer(Action<object> callback, int intervalMs)
 | 
						|
        {
 | 
						|
            if (HasExited)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            lock (_timerLock)
 | 
						|
            {
 | 
						|
                if (KillTimer == null)
 | 
						|
                {
 | 
						|
                    //Logger.Debug("Starting kill timer at {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
 | 
						|
                    KillTimer = _timerFactory.Create(callback, this, intervalMs, Timeout.Infinite);
 | 
						|
                }
 | 
						|
                else
 | 
						|
                {
 | 
						|
                    //Logger.Debug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
 | 
						|
                    KillTimer.Change(intervalMs, Timeout.Infinite);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
 | 
						|
        public void ChangeKillTimerIfStarted()
 | 
						|
        {
 | 
						|
            if (HasExited)
 | 
						|
            {
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            lock (_timerLock)
 | 
						|
            {
 | 
						|
                if (KillTimer != null)
 | 
						|
                {
 | 
						|
                    var intervalMs = PingTimeout;
 | 
						|
 | 
						|
                    //Logger.Debug("Changing kill timer to {0}ms. JobId {1} PlaySessionId {2}", intervalMs, Id, PlaySessionId);
 | 
						|
                    KillTimer.Change(intervalMs, Timeout.Infinite);
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    /// <summary>
 | 
						|
    /// Enum TranscodingJobType
 | 
						|
    /// </summary>
 | 
						|
    public enum TranscodingJobType
 | 
						|
    {
 | 
						|
        /// <summary>
 | 
						|
        /// The progressive
 | 
						|
        /// </summary>
 | 
						|
        Progressive,
 | 
						|
        /// <summary>
 | 
						|
        /// The HLS
 | 
						|
        /// </summary>
 | 
						|
        Hls,
 | 
						|
        /// <summary>
 | 
						|
        /// The dash
 | 
						|
        /// </summary>
 | 
						|
        Dash
 | 
						|
    }
 | 
						|
}
 |