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			143 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //============================================================================
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| // BDInfo - Blu-ray Video and Audio Analysis Tool
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| // Copyright © 2010 Cinema Squid
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| //
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| // This library is free software; you can redistribute it and/or
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| // modify it under the terms of the GNU Lesser General Public
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| // License as published by the Free Software Foundation; either
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| // version 2.1 of the License, or (at your option) any later version.
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| //
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| // This library is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| // Lesser General Public License for more details.
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| //
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| // You should have received a copy of the GNU Lesser General Public
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| // License along with this library; if not, write to the Free Software
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| // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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| //=============================================================================
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| 
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| using System;
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| using System.Collections.Specialized;
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| using System.IO;
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| 
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| namespace BDInfo
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| {
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|     public class TSStreamBuffer
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|     {
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|         private MemoryStream Stream = new MemoryStream();
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|         private int SkipBits = 0;
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|         private byte[] Buffer;
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|         private int BufferLength = 0;
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|         public int TransferLength = 0;
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| 
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|         public TSStreamBuffer()
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|         {
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|             Buffer = new byte[4096];
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|             Stream = new MemoryStream(Buffer);
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|         }
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| 
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|         public long Length
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|         {
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|             get
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|             {
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|                 return (long)BufferLength;
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|             }
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|         }
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| 
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|         public long Position
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|         {
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|             get
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|             {
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|                 return Stream.Position;
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|             }
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|         }
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| 
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|         public void Add(
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|             byte[] buffer,
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|             int offset,
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|             int length)
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|         {
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|             TransferLength += length;
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| 
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|             if (BufferLength + length >= Buffer.Length)
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|             {
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|                 length = Buffer.Length - BufferLength;
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|             }
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|             if (length > 0)
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|             {
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|                 Array.Copy(buffer, offset, Buffer, BufferLength, length);
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|                 BufferLength += length;
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|             }
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|         }
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| 
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|         public void Seek(
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|             long offset,
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|             SeekOrigin loc)
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|         {
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|             Stream.Seek(offset, loc);
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|         }
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| 
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|         public void Reset()
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|         {
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|             BufferLength = 0;
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|             TransferLength = 0;
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|         }
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| 
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|         public void BeginRead()
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|         {
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|             SkipBits = 0;
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|             Stream.Seek(0, SeekOrigin.Begin);
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|         }
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| 
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|         public void EndRead()
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|         {
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|         }
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| 
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|         public byte[] ReadBytes(int bytes)
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|         {
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|             if (Stream.Position + bytes >= BufferLength)
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|             {
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|                 return null;
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|             }
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| 
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|             byte[] value = new byte[bytes];
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|             Stream.Read(value, 0, bytes);
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|             return value;
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|         }
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| 
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|         public byte ReadByte()
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|         {
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|             return (byte)Stream.ReadByte();
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|         }
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| 
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|         public int ReadBits(int bits)
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|         {
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|             long pos = Stream.Position;
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| 
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|             int shift = 24;
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|             int data = 0;
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|             for (int i = 0; i < 4; i++)
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|             {
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|                 if (pos + i >= BufferLength) break;
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|                 data += (Stream.ReadByte() << shift);
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|                 shift -= 8;
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|             }
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|             BitVector32 vector = new BitVector32(data);
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| 
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|             int value = 0;
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|             for (int i = SkipBits; i < SkipBits + bits; i++)
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|             {
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|                 value <<= 1;
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|                 value += (vector[1 << (32 - i - 1)] ? 1 : 0);
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|             }
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| 
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|             SkipBits += bits;
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|             Stream.Seek(pos + (SkipBits >> 3), SeekOrigin.Begin);
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|             SkipBits = SkipBits % 8;
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| 
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|             return value;
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|         }
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|     }
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| }
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