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			260 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			260 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.IO;
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using Emby.Server.Implementations.AppBase;
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using MediaBrowser.Controller;
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namespace Emby.Server.Implementations
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{
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    /// <summary>
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    /// Extends BaseApplicationPaths to add paths that are only applicable on the server
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    /// </summary>
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    public class ServerApplicationPaths : BaseApplicationPaths, IServerApplicationPaths
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    {
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        /// <summary>
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        /// Initializes a new instance of the <see cref="BaseApplicationPaths" /> class.
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        /// </summary>
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        public ServerApplicationPaths(string programDataPath, string appFolderPath, string applicationResourcesPath)
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            : base(programDataPath, appFolderPath)
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        {
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            ApplicationResourcesPath = applicationResourcesPath;
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        }
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        public string ApplicationResourcesPath { get; private set; }
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        /// <summary>
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        /// Gets the path to the base root media directory
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        /// </summary>
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        /// <value>The root folder path.</value>
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        public string RootFolderPath
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        {
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            get
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            {
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                return Path.Combine(ProgramDataPath, "root");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the default user view directory.  Used if no specific user view is defined.
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        /// </summary>
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        /// <value>The default user views path.</value>
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        public string DefaultUserViewsPath
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        {
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            get
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            {
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                return Path.Combine(RootFolderPath, "default");
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            }
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        }
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        /// <summary>
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        /// Gets the path to localization data.
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        /// </summary>
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        /// <value>The localization path.</value>
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        public string LocalizationPath
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        {
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            get
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            {
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                return Path.Combine(ProgramDataPath, "localization");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the People directory
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        /// </summary>
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        /// <value>The people path.</value>
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        public string PeoplePath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "People");
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            }
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        }
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        public string ArtistsPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "artists");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the Genre directory
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        /// </summary>
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        /// <value>The genre path.</value>
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        public string GenrePath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "Genre");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the Genre directory
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        /// </summary>
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        /// <value>The genre path.</value>
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        public string MusicGenrePath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "MusicGenre");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the Studio directory
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        /// </summary>
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        /// <value>The studio path.</value>
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        public string StudioPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "Studio");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the Year directory
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        /// </summary>
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        /// <value>The year path.</value>
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        public string YearPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "Year");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the General IBN directory
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        /// </summary>
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        /// <value>The general path.</value>
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        public string GeneralPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "general");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the Ratings IBN directory
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        /// </summary>
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        /// <value>The ratings path.</value>
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        public string RatingsPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "ratings");
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            }
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        }
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        /// <summary>
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        /// Gets the media info images path.
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        /// </summary>
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        /// <value>The media info images path.</value>
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        public string MediaInfoImagesPath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "mediainfo");
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            }
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        }
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        /// <summary>
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        /// Gets the path to the user configuration directory
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        /// </summary>
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        /// <value>The user configuration directory path.</value>
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        public string UserConfigurationDirectoryPath
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        {
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            get
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            {
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                return Path.Combine(ConfigurationDirectoryPath, "users");
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            }
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        }
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        private string _defaultTranscodingTempPath;
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        public string DefaultTranscodingTempPath
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        {
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            get
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            {
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                return _defaultTranscodingTempPath ?? (_defaultTranscodingTempPath = Path.Combine(ProgramDataPath, "transcoding-temp"));
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            }
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        }
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        private string _transcodingTempPath;
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        public string TranscodingTempPath
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        {
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            get
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            {
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                return _transcodingTempPath ?? (_transcodingTempPath = DefaultTranscodingTempPath);
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            }
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            set
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            {
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                _transcodingTempPath = value;
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            }
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        }
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        public string GetTranscodingTempPath()
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        {
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            var path = TranscodingTempPath;
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            if (!string.Equals(path, DefaultTranscodingTempPath, StringComparison.OrdinalIgnoreCase))
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            {
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                try
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                {
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                    Directory.CreateDirectory(path);
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                    var testPath = Path.Combine(path, Guid.NewGuid().ToString());
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                    Directory.CreateDirectory(testPath);
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                    Directory.Delete(testPath);
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                    return path;
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                }
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                catch
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                {
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                }
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            }
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            path = DefaultTranscodingTempPath;
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            Directory.CreateDirectory(path);
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            return path;
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        }
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        /// <summary>
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        /// Gets the game genre path.
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        /// </summary>
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        /// <value>The game genre path.</value>
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        public string GameGenrePath
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        {
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            get
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            {
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                return Path.Combine(InternalMetadataPath, "GameGenre");
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            }
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        }
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        private string _internalMetadataPath;
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        public string InternalMetadataPath
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        {
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            get
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            {
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                return _internalMetadataPath ?? (_internalMetadataPath = Path.Combine(DataPath, "metadata"));
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            }
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            set
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            {
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                _internalMetadataPath = value;
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            }
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        }
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        private const string _virtualInternalMetadataPath = "%MetadataPath%";
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        public string VirtualInternalMetadataPath
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        {
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            get
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            {
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                return _virtualInternalMetadataPath;
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            }
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        }
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    }
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}
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