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			798 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			798 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
 | |
| using System.Collections;
 | |
| using System.Collections.Generic;
 | |
| using System.IO;
 | |
| using System.Net;
 | |
| using System.Text;
 | |
| using System.Threading;
 | |
| using System.Threading.Tasks;
 | |
| using MediaBrowser.Model.Cryptography;
 | |
| using MediaBrowser.Model.IO;
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| using SocketHttpListener.Net.WebSockets;
 | |
| using SocketHttpListener.Primitives;
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| using HttpStatusCode = SocketHttpListener.Net.HttpStatusCode;
 | |
| using System.Net.Sockets;
 | |
| using WebSocketState = System.Net.WebSockets.WebSocketState;
 | |
| 
 | |
| namespace SocketHttpListener
 | |
| {
 | |
|     /// <summary>
 | |
|     /// Implements the WebSocket interface.
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|     /// </summary>
 | |
|     /// <remarks>
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|     /// The WebSocket class provides a set of methods and properties for two-way communication using
 | |
|     /// the WebSocket protocol (<see href="http://tools.ietf.org/html/rfc6455">RFC 6455</see>).
 | |
|     /// </remarks>
 | |
|     public class WebSocket : IDisposable
 | |
|     {
 | |
|         #region Private Fields
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| 
 | |
|         private string _base64Key;
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|         private Action _closeContext;
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|         private CompressionMethod _compression;
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|         private WebSocketContext _context;
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|         private CookieCollection _cookies;
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|         private AutoResetEvent _exitReceiving;
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|         private object _forConn;
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|         private object _forEvent;
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|         private object _forMessageEventQueue;
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|         private object _forSend;
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|         private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
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|         private Func<WebSocketContext, string>
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|                                         _handshakeRequestChecker;
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|         private Queue<MessageEventArgs> _messageEventQueue;
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|         private uint _nonceCount;
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|         private string _origin;
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|         private bool _preAuth;
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|         private string _protocol;
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|         private string[] _protocols;
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|         private Uri _proxyUri;
 | |
|         private volatile WebSocketState _readyState;
 | |
|         private AutoResetEvent _receivePong;
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|         private bool _secure;
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|         private Stream _stream;
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|         private Uri _uri;
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|         private const string _version = "13";
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| 
 | |
|         #endregion
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| 
 | |
|         #region Internal Fields
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| 
 | |
|         internal const int FragmentLength = 1016; // Max value is int.MaxValue - 14.
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| 
 | |
|         #endregion
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| 
 | |
|         #region Internal Constructors
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| 
 | |
|         // As server
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|         internal WebSocket(string protocol)
 | |
|         {
 | |
|             _protocol = protocol;
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|         }
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| 
 | |
|         public void SetContext(HttpListenerWebSocketContext context, Action closeContextFn, Stream stream)
 | |
|         {
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|             _context = context;
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| 
 | |
|             _closeContext = closeContextFn;
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|             _secure = context.IsSecureConnection;
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|             _stream = stream;
 | |
| 
 | |
|             init();
 | |
|         }
 | |
| 
 | |
|         public static TimeSpan DefaultKeepAliveInterval
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|         {
 | |
|             // In the .NET Framework, this pulls the value from a P/Invoke.  Here we just hardcode it to a reasonable default.
 | |
|             get { return TimeSpan.FromSeconds(30); }
 | |
|         }
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| 
 | |
|         #endregion
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| 
 | |
|         /// <summary>
 | |
|         /// Gets the state of the WebSocket connection.
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|         /// </summary>
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|         /// <value>
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|         /// One of the <see cref="WebSocketState"/> enum values, indicates the state of the WebSocket
 | |
|         /// connection. The default value is <see cref="WebSocketState.Connecting"/>.
 | |
|         /// </value>
 | |
|         public WebSocketState ReadyState
 | |
|         {
 | |
|             get
 | |
|             {
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|                 return _readyState;
 | |
|             }
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|         }
 | |
| 
 | |
|         #region Public Events
 | |
| 
 | |
|         /// <summary>
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|         /// Occurs when the WebSocket connection has been closed.
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|         /// </summary>
 | |
|         public event EventHandler<CloseEventArgs> OnClose;
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| 
 | |
|         /// <summary>
 | |
|         /// Occurs when the <see cref="WebSocket"/> gets an error.
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|         /// </summary>
 | |
|         public event EventHandler<ErrorEventArgs> OnError;
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Occurs when the <see cref="WebSocket"/> receives a message.
 | |
|         /// </summary>
 | |
|         public event EventHandler<MessageEventArgs> OnMessage;
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Occurs when the WebSocket connection has been established.
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|         /// </summary>
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|         public event EventHandler OnOpen;
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| 
 | |
|         #endregion
 | |
| 
 | |
|         #region Private Methods
 | |
| 
 | |
|         private void close(CloseStatusCode code, string reason, bool wait)
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|         {
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|             close(new PayloadData(((ushort)code).Append(reason)), !code.IsReserved(), wait);
 | |
|         }
 | |
| 
 | |
|         private void close(PayloadData payload, bool send, bool wait)
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|         {
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|             lock (_forConn)
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|             {
 | |
|                 if (_readyState == WebSocketState.CloseSent || _readyState == WebSocketState.Closed)
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|                 {
 | |
|                     return;
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|                 }
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| 
 | |
|                 _readyState = WebSocketState.CloseSent;
 | |
|             }
 | |
| 
 | |
|             var e = new CloseEventArgs(payload);
 | |
|             e.WasClean =
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|               closeHandshake(
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|                   send ? WebSocketFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null,
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|                   wait ? 1000 : 0);
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| 
 | |
|             _readyState = WebSocketState.Closed;
 | |
|             try
 | |
|             {
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|                 OnClose.Emit(this, e);
 | |
|             }
 | |
|             catch (Exception ex)
 | |
|             {
 | |
|                 error("An exception has occurred while OnClose.", ex);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private bool closeHandshake(byte[] frameAsBytes, int millisecondsTimeout)
 | |
|         {
 | |
|             var sent = frameAsBytes != null && writeBytes(frameAsBytes);
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|             var received =
 | |
|               millisecondsTimeout == 0 ||
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|               (sent && _exitReceiving != null && _exitReceiving.WaitOne(millisecondsTimeout));
 | |
| 
 | |
|             closeServerResources();
 | |
| 
 | |
|             if (_receivePong != null)
 | |
|             {
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|                 _receivePong.Dispose();
 | |
|                 _receivePong = null;
 | |
|             }
 | |
| 
 | |
|             if (_exitReceiving != null)
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|             {
 | |
|                 _exitReceiving.Dispose();
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|                 _exitReceiving = null;
 | |
|             }
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| 
 | |
|             var result = sent && received;
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| 
 | |
|             return result;
 | |
|         }
 | |
| 
 | |
|         // As server
 | |
|         private void closeServerResources()
 | |
|         {
 | |
|             if (_closeContext == null)
 | |
|                 return;
 | |
| 
 | |
|             try
 | |
|             {
 | |
|                 _closeContext();
 | |
|             }
 | |
|             catch (SocketException)
 | |
|             {
 | |
|                 // it could be unable to send the handshake response
 | |
|             }
 | |
| 
 | |
|             _closeContext = null;
 | |
|             _stream = null;
 | |
|             _context = null;
 | |
|         }
 | |
| 
 | |
|         private bool concatenateFragmentsInto(Stream dest)
 | |
|         {
 | |
|             while (true)
 | |
|             {
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|                 var frame = WebSocketFrame.Read(_stream, true);
 | |
|                 if (frame.IsFinal)
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|                 {
 | |
|                     /* FINAL */
 | |
| 
 | |
|                     // CONT
 | |
|                     if (frame.IsContinuation)
 | |
|                     {
 | |
|                         dest.WriteBytes(frame.PayloadData.ApplicationData);
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|                         break;
 | |
|                     }
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| 
 | |
|                     // PING
 | |
|                     if (frame.IsPing)
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|                     {
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|                         processPingFrame(frame);
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|                         continue;
 | |
|                     }
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| 
 | |
|                     // PONG
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|                     if (frame.IsPong)
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|                     {
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|                         processPongFrame(frame);
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|                         continue;
 | |
|                     }
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| 
 | |
|                     // CLOSE
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|                     if (frame.IsClose)
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|                         return processCloseFrame(frame);
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|                 }
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|                 else
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|                 {
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|                     /* MORE */
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| 
 | |
|                     // CONT
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|                     if (frame.IsContinuation)
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|                     {
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|                         dest.WriteBytes(frame.PayloadData.ApplicationData);
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|                         continue;
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|                     }
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|                 }
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| 
 | |
|                 // ?
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|                 return processUnsupportedFrame(
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|                   frame,
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|                   CloseStatusCode.IncorrectData,
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|                   "An incorrect data has been received while receiving fragmented data.");
 | |
|             }
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| 
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         // As server
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|         private HttpResponse createHandshakeCloseResponse(HttpStatusCode code)
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|         {
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|             var res = HttpResponse.CreateCloseResponse(code);
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|             res.Headers["Sec-WebSocket-Version"] = _version;
 | |
| 
 | |
|             return res;
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|         }
 | |
| 
 | |
|         private MessageEventArgs dequeueFromMessageEventQueue()
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|         {
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|             lock (_forMessageEventQueue)
 | |
|                 return _messageEventQueue.Count > 0
 | |
|                        ? _messageEventQueue.Dequeue()
 | |
|                        : null;
 | |
|         }
 | |
| 
 | |
|         private void enqueueToMessageEventQueue(MessageEventArgs e)
 | |
|         {
 | |
|             lock (_forMessageEventQueue)
 | |
|                 _messageEventQueue.Enqueue(e);
 | |
|         }
 | |
| 
 | |
|         private void error(string message, Exception exception)
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 if (exception != null)
 | |
|                 {
 | |
|                     message += ". Exception.Message: " + exception.Message;
 | |
|                 }
 | |
|                 OnError.Emit(this, new ErrorEventArgs(message));
 | |
|             }
 | |
|             catch (Exception)
 | |
|             {
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void error(string message)
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 OnError.Emit(this, new ErrorEventArgs(message));
 | |
|             }
 | |
|             catch (Exception)
 | |
|             {
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private void init()
 | |
|         {
 | |
|             _compression = CompressionMethod.None;
 | |
|             _cookies = new CookieCollection();
 | |
|             _forConn = new object();
 | |
|             _forEvent = new object();
 | |
|             _forSend = new object();
 | |
|             _messageEventQueue = new Queue<MessageEventArgs>();
 | |
|             _forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
 | |
|             _readyState = WebSocketState.Connecting;
 | |
|         }
 | |
| 
 | |
|         private void open()
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 startReceiving();
 | |
| 
 | |
|                 lock (_forEvent)
 | |
|                 {
 | |
|                     try
 | |
|                     {
 | |
|                         if (OnOpen != null)
 | |
|                         {
 | |
|                             OnOpen(this, EventArgs.Empty);
 | |
|                         }
 | |
|                     }
 | |
|                     catch (Exception ex)
 | |
|                     {
 | |
|                         processException(ex, "An exception has occurred while OnOpen.");
 | |
|                     }
 | |
|                 }
 | |
|             }
 | |
|             catch (Exception ex)
 | |
|             {
 | |
|                 processException(ex, "An exception has occurred while opening.");
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private bool processCloseFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             var payload = frame.PayloadData;
 | |
|             close(payload, !payload.ContainsReservedCloseStatusCode, false);
 | |
| 
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         private bool processDataFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             var e = frame.IsCompressed
 | |
|                     ? new MessageEventArgs(
 | |
|                         frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression))
 | |
|                     : new MessageEventArgs(frame.Opcode, frame.PayloadData);
 | |
| 
 | |
|             enqueueToMessageEventQueue(e);
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         private void processException(Exception exception, string message)
 | |
|         {
 | |
|             var code = CloseStatusCode.Abnormal;
 | |
|             var reason = message;
 | |
|             if (exception is WebSocketException)
 | |
|             {
 | |
|                 var wsex = (WebSocketException)exception;
 | |
|                 code = wsex.Code;
 | |
|                 reason = wsex.Message;
 | |
|             }
 | |
| 
 | |
|             error(message ?? code.GetMessage(), exception);
 | |
|             if (_readyState == WebSocketState.Connecting)
 | |
|                 Close(HttpStatusCode.BadRequest);
 | |
|             else
 | |
|                 close(code, reason ?? code.GetMessage(), false);
 | |
|         }
 | |
| 
 | |
|         private bool processFragmentedFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             return frame.IsContinuation // Not first fragment
 | |
|                    ? true
 | |
|                    : processFragments(frame);
 | |
|         }
 | |
| 
 | |
|         private bool processFragments(WebSocketFrame first)
 | |
|         {
 | |
|             using (var buff = new MemoryStream())
 | |
|             {
 | |
|                 buff.WriteBytes(first.PayloadData.ApplicationData);
 | |
|                 if (!concatenateFragmentsInto(buff))
 | |
|                     return false;
 | |
| 
 | |
|                 byte[] data;
 | |
|                 if (_compression != CompressionMethod.None)
 | |
|                 {
 | |
|                     data = buff.DecompressToArray(_compression);
 | |
|                 }
 | |
|                 else
 | |
|                 {
 | |
|                     data = buff.ToArray();
 | |
|                 }
 | |
| 
 | |
|                 enqueueToMessageEventQueue(new MessageEventArgs(first.Opcode, data));
 | |
|                 return true;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private bool processPingFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         private bool processPongFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             _receivePong.Set();
 | |
| 
 | |
|             return true;
 | |
|         }
 | |
| 
 | |
|         private bool processUnsupportedFrame(WebSocketFrame frame, CloseStatusCode code, string reason)
 | |
|         {
 | |
|             processException(new WebSocketException(code, reason), null);
 | |
| 
 | |
|             return false;
 | |
|         }
 | |
| 
 | |
|         private bool processWebSocketFrame(WebSocketFrame frame)
 | |
|         {
 | |
|             return frame.IsCompressed && _compression == CompressionMethod.None
 | |
|                    ? processUnsupportedFrame(
 | |
|                        frame,
 | |
|                        CloseStatusCode.IncorrectData,
 | |
|                        "A compressed data has been received without available decompression method.")
 | |
|                    : frame.IsFragmented
 | |
|                      ? processFragmentedFrame(frame)
 | |
|                      : frame.IsData
 | |
|                        ? processDataFrame(frame)
 | |
|                        : frame.IsPing
 | |
|                          ? processPingFrame(frame)
 | |
|                          : frame.IsPong
 | |
|                            ? processPongFrame(frame)
 | |
|                            : frame.IsClose
 | |
|                              ? processCloseFrame(frame)
 | |
|                              : processUnsupportedFrame(frame, CloseStatusCode.PolicyViolation, null);
 | |
|         }
 | |
| 
 | |
|         private bool send(Opcode opcode, Stream stream)
 | |
|         {
 | |
|             lock (_forSend)
 | |
|             {
 | |
|                 var src = stream;
 | |
|                 var compressed = false;
 | |
|                 var sent = false;
 | |
|                 try
 | |
|                 {
 | |
|                     if (_compression != CompressionMethod.None)
 | |
|                     {
 | |
|                         stream = stream.Compress(_compression);
 | |
|                         compressed = true;
 | |
|                     }
 | |
| 
 | |
|                     sent = send(opcode, Mask.Unmask, stream, compressed);
 | |
|                     if (!sent)
 | |
|                         error("Sending a data has been interrupted.");
 | |
|                 }
 | |
|                 catch (Exception ex)
 | |
|                 {
 | |
|                     error("An exception has occurred while sending a data.", ex);
 | |
|                 }
 | |
|                 finally
 | |
|                 {
 | |
|                     if (compressed)
 | |
|                         stream.Dispose();
 | |
| 
 | |
|                     src.Dispose();
 | |
|                 }
 | |
| 
 | |
|                 return sent;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private bool send(Opcode opcode, Mask mask, Stream stream, bool compressed)
 | |
|         {
 | |
|             var len = stream.Length;
 | |
| 
 | |
|             /* Not fragmented */
 | |
| 
 | |
|             if (len == 0)
 | |
|                 return send(Fin.Final, opcode, mask, new byte[0], compressed);
 | |
| 
 | |
|             var quo = len / FragmentLength;
 | |
|             var rem = (int)(len % FragmentLength);
 | |
| 
 | |
|             byte[] buff = null;
 | |
|             if (quo == 0)
 | |
|             {
 | |
|                 buff = new byte[rem];
 | |
|                 return stream.Read(buff, 0, rem) == rem &&
 | |
|                        send(Fin.Final, opcode, mask, buff, compressed);
 | |
|             }
 | |
| 
 | |
|             buff = new byte[FragmentLength];
 | |
|             if (quo == 1 && rem == 0)
 | |
|                 return stream.Read(buff, 0, FragmentLength) == FragmentLength &&
 | |
|                        send(Fin.Final, opcode, mask, buff, compressed);
 | |
| 
 | |
|             /* Send fragmented */
 | |
| 
 | |
|             // Begin
 | |
|             if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 | |
|                 !send(Fin.More, opcode, mask, buff, compressed))
 | |
|                 return false;
 | |
| 
 | |
|             var n = rem == 0 ? quo - 2 : quo - 1;
 | |
|             for (long i = 0; i < n; i++)
 | |
|                 if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 | |
|                     !send(Fin.More, Opcode.Cont, mask, buff, compressed))
 | |
|                     return false;
 | |
| 
 | |
|             // End
 | |
|             if (rem == 0)
 | |
|                 rem = FragmentLength;
 | |
|             else
 | |
|                 buff = new byte[rem];
 | |
| 
 | |
|             return stream.Read(buff, 0, rem) == rem &&
 | |
|                    send(Fin.Final, Opcode.Cont, mask, buff, compressed);
 | |
|         }
 | |
| 
 | |
|         private bool send(Fin fin, Opcode opcode, Mask mask, byte[] data, bool compressed)
 | |
|         {
 | |
|             lock (_forConn)
 | |
|             {
 | |
|                 if (_readyState != WebSocketState.Open)
 | |
|                 {
 | |
|                     return false;
 | |
|                 }
 | |
| 
 | |
|                 return writeBytes(
 | |
|                   WebSocketFrame.CreateWebSocketFrame(fin, opcode, mask, data, compressed).ToByteArray());
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         private Task sendAsync(Opcode opcode, Stream stream)
 | |
|         {
 | |
|             var completionSource = new TaskCompletionSource<bool>();
 | |
|             Task.Run(() =>
 | |
|            {
 | |
|                try
 | |
|                {
 | |
|                    send(opcode, stream);
 | |
|                    completionSource.TrySetResult(true);
 | |
|                }
 | |
|                catch (Exception ex)
 | |
|                {
 | |
|                    completionSource.TrySetException(ex);
 | |
|                }
 | |
|            });
 | |
|             return completionSource.Task;
 | |
|         }
 | |
| 
 | |
|         // As server
 | |
|         private bool sendHttpResponse(HttpResponse response)
 | |
|         {
 | |
|             return writeBytes(response.ToByteArray());
 | |
|         }
 | |
| 
 | |
|         private void startReceiving()
 | |
|         {
 | |
|             if (_messageEventQueue.Count > 0)
 | |
|                 _messageEventQueue.Clear();
 | |
| 
 | |
|             _exitReceiving = new AutoResetEvent(false);
 | |
|             _receivePong = new AutoResetEvent(false);
 | |
| 
 | |
|             Action receive = null;
 | |
|             receive = () => WebSocketFrame.ReadAsync(
 | |
|               _stream,
 | |
|               true,
 | |
|               frame =>
 | |
|               {
 | |
|                   if (processWebSocketFrame(frame) && _readyState != WebSocketState.Closed)
 | |
|                   {
 | |
|                       receive();
 | |
| 
 | |
|                       if (!frame.IsData)
 | |
|                           return;
 | |
| 
 | |
|                       lock (_forEvent)
 | |
|                       {
 | |
|                           try
 | |
|                           {
 | |
|                               var e = dequeueFromMessageEventQueue();
 | |
|                               if (e != null && _readyState == WebSocketState.Open)
 | |
|                                   OnMessage.Emit(this, e);
 | |
|                           }
 | |
|                           catch (Exception ex)
 | |
|                           {
 | |
|                               processException(ex, "An exception has occurred while OnMessage.");
 | |
|                           }
 | |
|                       }
 | |
|                   }
 | |
|                   else if (_exitReceiving != null)
 | |
|                   {
 | |
|                       _exitReceiving.Set();
 | |
|                   }
 | |
|               },
 | |
|               ex => processException(ex, "An exception has occurred while receiving a message."));
 | |
| 
 | |
|             receive();
 | |
|         }
 | |
| 
 | |
|         private bool writeBytes(byte[] data)
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 _stream.Write(data, 0, data.Length);
 | |
|                 return true;
 | |
|             }
 | |
|             catch (Exception)
 | |
|             {
 | |
|                 return false;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region Internal Methods
 | |
| 
 | |
|         // As server
 | |
|         internal void Close(HttpResponse response)
 | |
|         {
 | |
|             _readyState = WebSocketState.CloseSent;
 | |
|             sendHttpResponse(response);
 | |
| 
 | |
|             closeServerResources();
 | |
| 
 | |
|             _readyState = WebSocketState.Closed;
 | |
|         }
 | |
| 
 | |
|         // As server
 | |
|         internal void Close(HttpStatusCode code)
 | |
|         {
 | |
|             Close(createHandshakeCloseResponse(code));
 | |
|         }
 | |
| 
 | |
|         // As server
 | |
|         public void ConnectAsServer()
 | |
|         {
 | |
|             try
 | |
|             {
 | |
|                 _readyState = WebSocketState.Open;
 | |
|                 open();
 | |
|             }
 | |
|             catch (Exception ex)
 | |
|             {
 | |
|                 processException(ex, "An exception has occurred while connecting.");
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region Public Methods
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Closes the WebSocket connection, and releases all associated resources.
 | |
|         /// </summary>
 | |
|         public void Close()
 | |
|         {
 | |
|             var msg = _readyState.CheckIfClosable();
 | |
|             if (msg != null)
 | |
|             {
 | |
|                 error(msg);
 | |
| 
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             var send = _readyState == WebSocketState.Open;
 | |
|             close(new PayloadData(), send, send);
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Closes the WebSocket connection with the specified <see cref="CloseStatusCode"/>
 | |
|         /// and <see cref="string"/>, and releases all associated resources.
 | |
|         /// </summary>
 | |
|         /// <remarks>
 | |
|         /// This method emits a <see cref="OnError"/> event if the size
 | |
|         /// of <paramref name="reason"/> is greater than 123 bytes.
 | |
|         /// </remarks>
 | |
|         /// <param name="code">
 | |
|         /// One of the <see cref="CloseStatusCode"/> enum values, represents the status code
 | |
|         /// indicating the reason for the close.
 | |
|         /// </param>
 | |
|         /// <param name="reason">
 | |
|         /// A <see cref="string"/> that represents the reason for the close.
 | |
|         /// </param>
 | |
|         public void Close(CloseStatusCode code, string reason)
 | |
|         {
 | |
|             byte[] data = null;
 | |
|             var msg = _readyState.CheckIfClosable() ??
 | |
|                       (data = ((ushort)code).Append(reason)).CheckIfValidControlData("reason");
 | |
| 
 | |
|             if (msg != null)
 | |
|             {
 | |
|                 error(msg);
 | |
| 
 | |
|                 return;
 | |
|             }
 | |
| 
 | |
|             var send = _readyState == WebSocketState.Open && !code.IsReserved();
 | |
|             close(new PayloadData(data), send, send);
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Sends a binary <paramref name="data"/> asynchronously using the WebSocket connection.
 | |
|         /// </summary>
 | |
|         /// <remarks>
 | |
|         /// This method doesn't wait for the send to be complete.
 | |
|         /// </remarks>
 | |
|         /// <param name="data">
 | |
|         /// An array of <see cref="byte"/> that represents the binary data to send.
 | |
|         /// </param>
 | |
|         public Task SendAsync(byte[] data)
 | |
|         {
 | |
|             if (data == null)
 | |
|             {
 | |
|                 throw new ArgumentNullException("data");
 | |
|             }
 | |
| 
 | |
|             var msg = _readyState.CheckIfOpen();
 | |
|             if (msg != null)
 | |
|             {
 | |
|                 throw new Exception(msg);
 | |
|             }
 | |
| 
 | |
|             return sendAsync(Opcode.Binary, new MemoryStream(data));
 | |
|         }
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Sends a text <paramref name="data"/> asynchronously using the WebSocket connection.
 | |
|         /// </summary>
 | |
|         /// <remarks>
 | |
|         /// This method doesn't wait for the send to be complete.
 | |
|         /// </remarks>
 | |
|         /// <param name="data">
 | |
|         /// A <see cref="string"/> that represents the text data to send.
 | |
|         /// </param>
 | |
|         public Task SendAsync(string data)
 | |
|         {
 | |
|             if (data == null)
 | |
|             {
 | |
|                 throw new ArgumentNullException("data");
 | |
|             }
 | |
| 
 | |
|             var msg = _readyState.CheckIfOpen();
 | |
|             if (msg != null)
 | |
|             {
 | |
|                 throw new Exception(msg);
 | |
|             }
 | |
| 
 | |
|             return sendAsync(Opcode.Text, new MemoryStream(Encoding.UTF8.GetBytes(data)));
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region Explicit Interface Implementation
 | |
| 
 | |
|         /// <summary>
 | |
|         /// Closes the WebSocket connection, and releases all associated resources.
 | |
|         /// </summary>
 | |
|         /// <remarks>
 | |
|         /// This method closes the WebSocket connection with <see cref="CloseStatusCode.Away"/>.
 | |
|         /// </remarks>
 | |
|         void IDisposable.Dispose()
 | |
|         {
 | |
|             Close(CloseStatusCode.Away, null);
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
|     }
 | |
| }
 |