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			115 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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namespace DvdLib.Ifo
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{
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    public enum ProgramPlaybackMode
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    {
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        Sequential,
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        Random,
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        Shuffle
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    }
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    public class ProgramChain
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    {
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        private byte _programCount;
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        public readonly List<Program> Programs;
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        private byte _cellCount;
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        public readonly List<Cell> Cells;
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        public DvdTime PlaybackTime { get; private set; }
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        public UserOperation ProhibitedUserOperations { get; private set; }
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        public byte[] AudioStreamControl { get; private set; } // 8*2 entries
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        public byte[] SubpictureStreamControl { get; private set; } // 32*4 entries
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        private ushort _nextProgramNumber;
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        public readonly ProgramChain Next;
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        private ushort _prevProgramNumber;
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        public readonly ProgramChain Previous;
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        private ushort _goupProgramNumber;
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        public readonly ProgramChain Goup; // ?? maybe Group
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        public ProgramPlaybackMode PlaybackMode { get; private set; }
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        public uint ProgramCount { get; private set; }
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        public byte StillTime { get; private set; }
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        public byte[] Palette { get; private set; } // 16*4 entries
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        private ushort _commandTableOffset;
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        public readonly ProgramChainCommandTable CommandTable;
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        private ushort _programMapOffset;
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        private ushort _cellPlaybackOffset;
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        private ushort _cellPositionOffset;
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        public readonly uint VideoTitleSetIndex;
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        internal ProgramChain(uint vtsPgcNum)
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        {
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            VideoTitleSetIndex = vtsPgcNum;
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            Cells = new List<Cell>();
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            Programs = new List<Program>();
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        }
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        internal void ParseHeader(BinaryReader br)
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        {
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            long startPos = br.BaseStream.Position;
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            br.ReadUInt16();
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            _programCount = br.ReadByte();
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            _cellCount = br.ReadByte();
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            PlaybackTime = new DvdTime(br.ReadBytes(4));
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            ProhibitedUserOperations = (UserOperation)br.ReadUInt32();
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            AudioStreamControl = br.ReadBytes(16);
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            SubpictureStreamControl = br.ReadBytes(128);
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            _nextProgramNumber = br.ReadUInt16();
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            _prevProgramNumber = br.ReadUInt16();
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            _goupProgramNumber = br.ReadUInt16();
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            StillTime = br.ReadByte();
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            byte pbMode = br.ReadByte();
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            if (pbMode == 0) PlaybackMode = ProgramPlaybackMode.Sequential;
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            else PlaybackMode = ((pbMode & 0x80) == 0) ? ProgramPlaybackMode.Random : ProgramPlaybackMode.Shuffle;
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            ProgramCount = (uint)(pbMode & 0x7F);
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            Palette = br.ReadBytes(64);
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            _commandTableOffset = br.ReadUInt16();
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            _programMapOffset = br.ReadUInt16();
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            _cellPlaybackOffset = br.ReadUInt16();
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            _cellPositionOffset = br.ReadUInt16();
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            // read position info
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            br.BaseStream.Seek(startPos + _cellPositionOffset, SeekOrigin.Begin);
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            for (int cellNum = 0; cellNum < _cellCount; cellNum++)
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            {
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                Cell c = new Cell();
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                c.ParsePosition(br);
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                Cells.Add(c);
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            }
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            br.BaseStream.Seek(startPos + _cellPlaybackOffset, SeekOrigin.Begin);
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            for (int cellNum = 0; cellNum < _cellCount; cellNum++)
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            {
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                Cells[cellNum].ParsePlayback(br);
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            }
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            br.BaseStream.Seek(startPos + _programMapOffset, SeekOrigin.Begin);
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            List<int> cellNumbers = new List<int>();
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            for (int progNum = 0; progNum < _programCount; progNum++) cellNumbers.Add(br.ReadByte() - 1);
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            for (int i = 0; i < cellNumbers.Count; i++)
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            {
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                int max = (i + 1 == cellNumbers.Count) ? _cellCount : cellNumbers[i+1];
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                Programs.Add(new Program(Cells.Where((c, idx) => idx >= cellNumbers[i] && idx < max).ToList()));
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            }
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        }
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    }
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}
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