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				https://github.com/jellyfin/jellyfin.git
				synced 2025-10-31 18:47:18 -04:00 
			
		
		
		
	The underlying cause looks to be https://github.com/dotnet/runtime/issues/28630. Basically, it's an access denied bug. It looks like multicasts need the same access rights as broadcasts on some systems.
		
			
				
	
	
		
			137 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| #pragma warning disable CS1591
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| 
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| using System;
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| using System.Net;
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| using System.Net.Sockets;
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| using MediaBrowser.Model.Net;
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| 
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| namespace Emby.Server.Implementations.Net
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| {
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|     public class SocketFactory : ISocketFactory
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|     {
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|         public ISocket CreateUdpBroadcastSocket(int localPort)
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|         {
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|             if (localPort < 0)
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|             {
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|                 throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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|             }
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| 
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|             var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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|             try
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|             {
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|                 retVal.EnableBroadcast = true;
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|                 retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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|                 retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1);
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| 
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|                 return new UdpSocket(retVal, localPort, IPAddress.Any);
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|             }
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|             catch
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|             {
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|                 retVal?.Dispose();
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| 
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|                 throw;
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
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|         /// </summary>
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|         /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
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|         public ISocket CreateSsdpUdpSocket(IPAddress localIpAddress, int localPort)
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|         {
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|             if (localPort < 0)
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|             {
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|                 throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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|             }
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| 
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|             var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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|             try
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|             {
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|                 retVal.EnableBroadcast = true;
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|                 retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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|                 retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
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| 
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|                 retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIpAddress));
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|                 return new UdpSocket(retVal, localPort, localIpAddress);
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|             }
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|             catch
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|             {
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|                 retVal?.Dispose();
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| 
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|                 throw;
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|             }
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|         }
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| 
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|         /// <summary>
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|         /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
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|         /// </summary>
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|         /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
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|         /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
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|         /// <param name="localPort">The number of the local port to bind to.</param>
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|         /// <returns></returns>
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|         public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
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|         {
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|             if (ipAddress == null)
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|             {
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|                 throw new ArgumentNullException(nameof(ipAddress));
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|             }
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| 
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|             if (ipAddress.Length == 0)
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|             {
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|                 throw new ArgumentException("ipAddress cannot be an empty string.", nameof(ipAddress));
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|             }
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| 
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|             if (multicastTimeToLive <= 0)
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|             {
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|                 throw new ArgumentException("multicastTimeToLive cannot be zero or less.", nameof(multicastTimeToLive));
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|             }
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| 
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|             if (localPort < 0)
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|             {
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|                 throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort));
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|             }
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| 
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|             var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp);
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| 
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|             try
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|             {
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|                 // not supported on all platforms. throws on ubuntu with .net core 2.0
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|                 retVal.ExclusiveAddressUse = false;
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|             }
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|             catch (SocketException)
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|             {
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|             }
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| 
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|             try
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|             {
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|                 // seeing occasional exceptions thrown on qnap
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|                 // System.Net.Sockets.SocketException (0x80004005): Protocol not available
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|                 retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
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|             }
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|             catch (SocketException)
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|             {
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|             }
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| 
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|             try
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|             {
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|                 retVal.EnableBroadcast = true;
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|                 // retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
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|                 retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive);
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| 
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|                 var localIp = IPAddress.Any;
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| 
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|                 retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), localIp));
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|                 retVal.MulticastLoopback = true;
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| 
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|                 return new UdpSocket(retVal, localPort, localIp);
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|             }
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|             catch
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|             {
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|                 retVal?.Dispose();
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| 
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|                 throw;
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|             }
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|         }
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|     }
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| }
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