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			243 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Globalization;
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using System.Text;
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namespace Jellyfin.Api.Helpers;
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/// <summary>
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/// Helpers to generate HLS codec strings according to
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/// <a href="https://datatracker.ietf.org/doc/html/rfc6381#section-3.3">RFC 6381 section 3.3</a>
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/// and the <a href="https://mp4ra.org">MP4 Registration Authority</a>.
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/// </summary>
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public static class HlsCodecStringHelpers
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{
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    /// <summary>
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    /// Codec name for MP3.
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    /// </summary>
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    public const string MP3 = "mp4a.40.34";
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    /// <summary>
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    /// Codec name for AC-3.
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    /// </summary>
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    public const string AC3 = "mp4a.a5";
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    /// <summary>
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    /// Codec name for E-AC-3.
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    /// </summary>
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    public const string EAC3 = "mp4a.a6";
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    /// <summary>
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    /// Codec name for FLAC.
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    /// </summary>
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    public const string FLAC = "fLaC";
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    /// <summary>
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    /// Codec name for ALAC.
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    /// </summary>
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    public const string ALAC = "alac";
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    /// <summary>
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    /// Codec name for OPUS.
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    /// </summary>
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    public const string OPUS = "Opus";
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    /// <summary>
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    /// Gets a MP3 codec string.
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    /// </summary>
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    /// <returns>MP3 codec string.</returns>
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    public static string GetMP3String()
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    {
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        return MP3;
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    }
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    /// <summary>
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    /// Gets an AAC codec string.
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    /// </summary>
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    /// <param name="profile">AAC profile.</param>
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    /// <returns>AAC codec string.</returns>
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    public static string GetAACString(string? profile)
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    {
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        StringBuilder result = new StringBuilder("mp4a", 9);
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        if (string.Equals(profile, "HE", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".40.5");
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        }
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        else
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        {
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            // Default to LC if profile is invalid
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            result.Append(".40.2");
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        }
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        return result.ToString();
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    }
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    /// <summary>
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    /// Gets an AC-3 codec string.
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    /// </summary>
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    /// <returns>AC-3 codec string.</returns>
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    public static string GetAC3String()
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    {
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        return AC3;
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    }
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    /// <summary>
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    /// Gets an E-AC-3 codec string.
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    /// </summary>
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    /// <returns>E-AC-3 codec string.</returns>
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    public static string GetEAC3String()
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    {
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        return EAC3;
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    }
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    /// <summary>
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    /// Gets an FLAC codec string.
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    /// </summary>
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    /// <returns>FLAC codec string.</returns>
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    public static string GetFLACString()
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    {
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        return FLAC;
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    }
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    /// <summary>
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    /// Gets an ALAC codec string.
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    /// </summary>
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    /// <returns>ALAC codec string.</returns>
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    public static string GetALACString()
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    {
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        return ALAC;
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    }
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    /// <summary>
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    /// Gets an OPUS codec string.
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    /// </summary>
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    /// <returns>OPUS codec string.</returns>
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    public static string GetOPUSString()
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    {
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        return OPUS;
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    }
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    /// <summary>
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    /// Gets a H.264 codec string.
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    /// </summary>
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    /// <param name="profile">H.264 profile.</param>
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    /// <param name="level">H.264 level.</param>
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    /// <returns>H.264 string.</returns>
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    public static string GetH264String(string? profile, int level)
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    {
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        StringBuilder result = new StringBuilder("avc1", 11);
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        if (string.Equals(profile, "high", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".6400");
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        }
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        else if (string.Equals(profile, "main", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".4D40");
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        }
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        else if (string.Equals(profile, "baseline", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".42E0");
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        }
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        else
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        {
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            // Default to constrained baseline if profile is invalid
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            result.Append(".4240");
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        }
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        string levelHex = level.ToString("X2", CultureInfo.InvariantCulture);
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        result.Append(levelHex);
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        return result.ToString();
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    }
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    /// <summary>
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    /// Gets a H.265 codec string.
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    /// </summary>
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    /// <param name="profile">H.265 profile.</param>
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    /// <param name="level">H.265 level.</param>
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    /// <returns>H.265 string.</returns>
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    public static string GetH265String(string? profile, int level)
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    {
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        // The h265 syntax is a bit of a mystery at the time this comment was written.
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        // This is what I've found through various sources:
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        // FORMAT: [codecTag].[profile].[constraint?].L[level * 30].[UNKNOWN]
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        StringBuilder result = new StringBuilder("hvc1", 16);
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        if (string.Equals(profile, "main10", StringComparison.OrdinalIgnoreCase)
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            || string.Equals(profile, "main 10", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".2.4");
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        }
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        else
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        {
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            // Default to main if profile is invalid
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            result.Append(".1.4");
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        }
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        result.Append(".L")
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            .Append(level)
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            .Append(".B0");
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        return result.ToString();
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    }
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    /// <summary>
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    /// Gets an AV1 codec string.
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    /// </summary>
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    /// <param name="profile">AV1 profile.</param>
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    /// <param name="level">AV1 level.</param>
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    /// <param name="tierFlag">AV1 tier flag.</param>
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    /// <param name="bitDepth">AV1 bit depth.</param>
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    /// <returns>The AV1 codec string.</returns>
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    public static string GetAv1String(string? profile, int level, bool tierFlag, int bitDepth)
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    {
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        // https://aomediacodec.github.io/av1-isobmff/#codecsparam
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        // FORMAT: [codecTag].[profile].[level][tier].[bitDepth]
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        StringBuilder result = new StringBuilder("av01", 13);
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        if (string.Equals(profile, "Main", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".0");
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        }
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        else if (string.Equals(profile, "High", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".1");
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        }
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        else if (string.Equals(profile, "Professional", StringComparison.OrdinalIgnoreCase))
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        {
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            result.Append(".2");
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        }
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        else
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        {
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            // Default to Main
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            result.Append(".0");
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        }
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        if (level is <= 0 or > 31)
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        {
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            // Default to the maximum defined level 6.3
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            level = 19;
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        }
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        if (bitDepth != 8
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            && bitDepth != 10
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            && bitDepth != 12)
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        {
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            // Default to 8 bits
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            bitDepth = 8;
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        }
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        result.Append('.')
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            // Needed to pad it double digits; otherwise, browsers will reject the stream.
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            .AppendFormat(CultureInfo.InvariantCulture, "{0:D2}", level)
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            .Append(tierFlag ? 'H' : 'M');
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        string bitDepthD2 = bitDepth.ToString("D2", CultureInfo.InvariantCulture);
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        result.Append('.')
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            .Append(bitDepthD2);
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        return result.ToString();
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    }
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}
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