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Add Argument*Exceptions now use proper nameof operators. Added exception messages to quite a few Argument*Exceptions. Fixed rethorwing to be proper syntax. Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling) Added some TODOs to log certain exceptions. Fix sln again. Fixed all AssemblyInfo's and added proper copyright (where I could find them) We live in *current year*. Fixed the use of braces. Fixed a ton of properties, and made a fair amount of functions static that should be and can be static. Made more Methods that should be static static. You can now use static to find bad functions! Removed unused variable. And added one more proper XML comment.
85 lines
3.1 KiB
C#
85 lines
3.1 KiB
C#
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Shy Shalom <shooshX@gmail.com>
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* Kohei TAKETA <k-tak@void.in> (Java port)
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* Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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namespace UniversalDetector.Core
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{
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/// <summary>
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/// Parallel state machine for the Coding Scheme Method
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/// </summary>
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public class CodingStateMachine
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{
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private int currentState;
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private SMModel model;
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private int currentCharLen;
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private int currentBytePos;
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public CodingStateMachine(SMModel model)
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{
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this.currentState = SMModel.START;
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this.model = model;
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}
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public int NextState(byte b)
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{
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// for each byte we get its class, if it is first byte,
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// we also get byte length
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int byteCls = model.GetClass(b);
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if (currentState == SMModel.START) {
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currentBytePos = 0;
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currentCharLen = model.charLenTable[byteCls];
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}
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// from byte's class and stateTable, we get its next state
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currentState = model.stateTable.Unpack(
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currentState * model.ClassFactor + byteCls);
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currentBytePos++;
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return currentState;
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}
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public void Reset()
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{
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currentState = SMModel.START;
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}
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public int CurrentCharLen => currentCharLen;
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public string ModelName => model.Name;
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}
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}
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