In the previous implementation, all databases were loaded into memory when
importing the searx.data package, regardless of whether they were ever needed.
Regardless of this, it is an antipattern to load entire databases into memory
when importing a package or module; databases should be loaded when needed.
Lazy loading is a first step toward improving memory usage and also improves
performance when setting up the runtime environment. Building on this,
subsequent PRs will be able to further optimize memory behavior, e.g., by using
a real database application such as the one already available via
searx.cache.ExpireCache
Related:
- https://github.com/searxng/searxng/discussions/1892
- https://github.com/searxng/searxng/pull/3458
- https://github.com/searxng/searxng/pull/4650
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
In the past, some files were tested with the standard profile, others with a
profile in which most of the messages were switched off ... some files were not
checked at all.
- ``PYLINT_SEARXNG_DISABLE_OPTION`` has been abolished
- the distinction ``# lint: pylint`` is no longer necessary
- the pylint tasks have been reduced from three to two
1. ./searx/engines -> lint engines with additional builtins
2. ./searx ./searxng_extra ./tests -> lint all other python files
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
babel.Locale.parse loads more than 60MB in RAM. The only purpose is to get:
LOCALE_NAMES - searx.data.LOCALES["LOCALE_NAMES"]
RTL_LOCALES - searx.data.LOCALES["RTL_LOCALES"]
This commit calls babel.Locale.parse when the translations are update from
weblate and stored in::
searx/data/locales.json
This file can be build by::
./manage data.locales
By store these variables in searx.data when the translations are updated we save
round about 65MB (usually 4 worker = 260MB of RAM saved.
Suggested-by: https://github.com/searxng/searxng/discussions/2633#discussioncomment-8490494
Co-authored-by: Markus Heiser <markus.heiser@darmarit.de>
Implementations of the *traits* of the engines.
Engine's traits are fetched from the origin engine and stored in a JSON file in
the *data folder*. Most often traits are languages and region codes and their
mapping from SearXNG's representation to the representation in the origin search
engine.
To load traits from the persistence::
searx.enginelib.traits.EngineTraitsMap.from_data()
For new traits new properties can be added to the class::
searx.enginelib.traits.EngineTraits
.. hint::
Implementation is downward compatible to the deprecated *supported_languages
method* from the vintage implementation.
The vintage code is tagged as *deprecated* an can be removed when all engines
has been ported to the *traits method*.
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>