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	Instead of register the LUA script on each call, the LUA script is registered once and the `Script` object is cached in global storage. [1] https://github.com/searxng/searxng/pull/1047#discussion_r884143305 Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
		
			
				
	
	
		
			242 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			242 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# SPDX-License-Identifier: AGPL-3.0-or-later
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# lint: pylint
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"""A collection of convenient functions and redis/lua scripts.
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This code was partial inspired by the `Bullet-Proofing Lua Scripts in RedisPy`_
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article.
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.. _Bullet-Proofing Lua Scripts in RedisPy:
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   https://redis.com/blog/bullet-proofing-lua-scripts-in-redispy/
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"""
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import hmac
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from searx import get_setting
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LUA_SCRIPT_STORAGE = {}
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"""A global dictionary to cache client's ``Script`` objects, used by
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:py:obj:`lua_script_storage`"""
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def lua_script_storage(client, script):
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    """Returns a redis :py:obj:`Script
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    <redis.commands.core.CoreCommands.register_script>` instance.
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    Due to performance reason the ``Script`` object is instantiated only once
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    for a client (``client.register_script(..)``) and is cached in
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    :py:obj:`LUA_SCRIPT_STORAGE`.
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    """
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    # redis connection can be closed, lets use the id() of the redis connector
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    # as key in the script-storage:
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    client_id = id(client)
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    if LUA_SCRIPT_STORAGE.get(client_id) is None:
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        LUA_SCRIPT_STORAGE[client_id] = {}
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    if LUA_SCRIPT_STORAGE[client_id].get(script) is None:
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        LUA_SCRIPT_STORAGE[client_id][script] = client.register_script(script)
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    return LUA_SCRIPT_STORAGE[client_id][script]
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PURGE_BY_PREFIX = """
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local prefix = tostring(ARGV[1])
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for i, name in ipairs(redis.call('KEYS', prefix .. '*')) do
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    redis.call('EXPIRE', name, 0)
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end
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"""
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def purge_by_prefix(client, prefix: str = "SearXNG_"):
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    """Purge all keys with ``prefix`` from database.
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    Queries all keys in the database by the given prefix and set expire time to
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    zero.  The default prefix will drop all keys which has been set by SearXNG
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    (drops SearXNG schema entirely from database).
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    The implementation is the lua script from string :py:obj:`PURGE_BY_PREFIX`.
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    The lua script uses EXPIRE_ instead of DEL_: if there are a lot keys to
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    delete and/or their values are big, `DEL` could take more time and blocks
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    the command loop while `EXPIRE` turns back immediate.
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    :param prefix: prefix of the key to delete (default: ``SearXNG_``)
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    :type name: str
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    .. _EXPIRE: https://redis.io/commands/expire/
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    .. _DEL: https://redis.io/commands/del/
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    """
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    script = lua_script_storage(client, PURGE_BY_PREFIX)
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    script(args=[prefix])
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def secret_hash(name: str):
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    """Creates a hash of the ``name``.
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    Combines argument ``name`` with the ``secret_key`` from :ref:`settings
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    server`.  This function can be used to get a more anonymised name of a Redis
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    KEY.
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    :param name: the name to create a secret hash for
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    :type name: str
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    """
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    m = hmac.new(bytes(name, encoding='utf-8'), digestmod='sha256')
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    m.update(bytes(get_setting('server.secret_key'), encoding='utf-8'))
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    return m.hexdigest()
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INCR_COUNTER = """
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local limit = tonumber(ARGV[1])
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local expire = tonumber(ARGV[2])
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local c_name = KEYS[1]
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local c = redis.call('GET', c_name)
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if not c then
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    c = redis.call('INCR', c_name)
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    if expire > 0 then
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        redis.call('EXPIRE', c_name, expire)
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    end
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else
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    c = tonumber(c)
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    if limit == 0 or c < limit then
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       c = redis.call('INCR', c_name)
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    end
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end
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return c
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"""
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def incr_counter(client, name: str, limit: int = 0, expire: int = 0):
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    """Increment a counter and return the new value.
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    If counter with redis key ``SearXNG_counter_<name>`` does not exists it is
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    created with initial value 1 returned.  The replacement ``<name>`` is a
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    *secret hash* of the value from argument ``name`` (see
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    :py:func:`secret_hash`).
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    The implementation of the redis counter is the lua script from string
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    :py:obj:`INCR_COUNTER`.
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    :param name: name of the counter
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    :type name: str
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    :param expire: live-time of the counter in seconds (default ``None`` means
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      infinite).
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    :type expire: int / see EXPIRE_
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    :param limit: limit where the counter stops to increment (default ``None``)
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    :type limit: int / limit is 2^64 see INCR_
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    :return: value of the incremented counter
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    :type return: int
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    .. _EXPIRE: https://redis.io/commands/expire/
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    .. _INCR: https://redis.io/commands/incr/
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    A simple demo of a counter with expire time and limit::
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      >>> for i in range(6):
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      ...   i, incr_counter(client, "foo", 3, 5) # max 3, duration 5 sec
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      ...   time.sleep(1) # from the third call on max has been reached
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      ...
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      (0, 1)
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      (1, 2)
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      (2, 3)
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      (3, 3)
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      (4, 3)
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      (5, 1)
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    """
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    script = lua_script_storage(client, INCR_COUNTER)
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    name = "SearXNG_counter_" + secret_hash(name)
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    c = script(args=[limit, expire], keys=[name])
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    return c
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def drop_counter(client, name):
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    """Drop counter with redis key ``SearXNG_counter_<name>``
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    The replacement ``<name>`` is a *secret hash* of the value from argument
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    ``name`` (see :py:func:`incr_counter` and :py:func:`incr_sliding_window`).
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    """
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    name = "SearXNG_counter_" + secret_hash(name)
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    client.delete(name)
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INCR_SLIDING_WINDOW = """
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local expire = tonumber(ARGV[1])
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local name = KEYS[1]
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local current_time = redis.call('TIME')
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redis.call('ZREMRANGEBYSCORE', name, 0, current_time[1] - expire)
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redis.call('ZADD', name, current_time[1], current_time[1] .. current_time[2])
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local result = redis.call('ZCOUNT', name, 0, current_time[1] + 1)
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redis.call('EXPIRE', name, expire)
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return result
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"""
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def incr_sliding_window(client, name: str, duration: int):
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    """Increment a sliding-window counter and return the new value.
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    If counter with redis key ``SearXNG_counter_<name>`` does not exists it is
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    created with initial value 1 returned.  The replacement ``<name>`` is a
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    *secret hash* of the value from argument ``name`` (see
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    :py:func:`secret_hash`).
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    :param name: name of the counter
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    :type name: str
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    :param duration: live-time of the sliding window in seconds
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    :typeduration: int
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    :return: value of the incremented counter
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    :type return: int
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    The implementation of the redis counter is the lua script from string
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    :py:obj:`INCR_SLIDING_WINDOW`.  The lua script uses `sorted sets in Redis`_
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    to implement a sliding window for the redis key ``SearXNG_counter_<name>``
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    (ZADD_).  The current TIME_ is used to score the items in the sorted set and
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    the time window is moved by removing items with a score lower current time
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    minus *duration* time (ZREMRANGEBYSCORE_).
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    The EXPIRE_ time (the duration of the sliding window) is refreshed on each
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    call (incrementation) and if there is no call in this duration, the sorted
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    set expires from the redis DB.
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    The return value is the amount of items in the sorted set (ZCOUNT_), what
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    means the number of calls in the sliding window.
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    .. _Sorted sets in Redis:
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       https://redis.com/ebook/part-1-getting-started/chapter-1-getting-to-know-redis/1-2-what-redis-data-structures-look-like/1-2-5-sorted-sets-in-redis/
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    .. _TIME: https://redis.io/commands/time/
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    .. _ZADD: https://redis.io/commands/zadd/
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    .. _EXPIRE: https://redis.io/commands/expire/
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    .. _ZREMRANGEBYSCORE: https://redis.io/commands/zremrangebyscore/
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    .. _ZCOUNT: https://redis.io/commands/zcount/
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    A simple demo of the sliding window::
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      >>> for i in range(5):
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      ...   incr_sliding_window(client, "foo", 3) # duration 3 sec
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      ...   time.sleep(1) # from the third call (second) on the window is moved
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      ...
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      1
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      2
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      3
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      3
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      3
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      >>> time.sleep(3)  # wait until expire
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      >>> incr_sliding_window(client, "foo", 3)
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      1
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    """
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    script = lua_script_storage(client, INCR_SLIDING_WINDOW)
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    name = "SearXNG_counter_" + secret_hash(name)
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    c = script(args=[duration], keys=[name])
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    return c
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