forked from Cutlery/immich
		
	* fix: exclude albums filter in backup provider * refactor: Separate builder methods for Top Control App Bar buttons * fix: Show download button only for Remote only assets * fix(mobile): Force Refresh duration is too low to trigger it consistently * feat(mobile): Make Buttons dynamic in Home Selection DraggableScrollableSheet * feat(mobile): Manual Asset upload * refactor(mobile): Replace _showToast with ImmichToast calls * refactor(mobile): home_page selectionAssetState handling * chore(mobile): min and initial size of DraggableScrollState increased This is to prevent the buttons in the bottom sheet getting clipped behind the 3 way navigation buttons in the default density of Android devices * feat(mobile): notifications for manual upload progress * wording --------- Co-authored-by: Alex Tran <alex.tran1502@gmail.com>
		
			
				
	
	
		
			70 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'dart:async';
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| import 'dart:developer';
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| 
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| import 'package:easy_localization/easy_localization.dart';
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| 
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| final NumberFormat numberFormat = NumberFormat("###0.##");
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| 
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| String formatAssetBackupProgress(int uploadedAssets, int assetsToUpload) {
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|   final int percent = (uploadedAssets * 100) ~/ assetsToUpload;
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|   return "$percent% ($uploadedAssets/$assetsToUpload)";
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| }
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| 
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| /// prints percentage and absolute progress in useful (kilo/mega/giga)bytes
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| String humanReadableBytesProgress(int bytes, int bytesTotal) {
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|   String unit = "KB"; // Kilobyte
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|   if (bytesTotal >= 0x40000000) {
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|     unit = "GB"; // Gigabyte
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|     bytes >>= 20;
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|     bytesTotal >>= 20;
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|   } else if (bytesTotal >= 0x100000) {
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|     unit = "MB"; // Megabyte
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|     bytes >>= 10;
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|     bytesTotal >>= 10;
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|   } else if (bytesTotal < 0x400) {
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|     return "$bytes / $bytesTotal B";
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|   }
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|   final int percent = (bytes * 100) ~/ bytesTotal;
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|   final String done = numberFormat.format(bytes / 1024.0);
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|   final String total = numberFormat.format(bytesTotal / 1024.0);
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|   return "$percent% ($done/$total$unit)";
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| }
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| 
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| class ThrottleProgressUpdate {
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|   ThrottleProgressUpdate(this._fun, Duration interval)
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|       : _interval = interval.inMicroseconds;
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|   final void Function(String?, int, int) _fun;
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|   final int _interval;
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|   int _invokedAt = 0;
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|   Timer? _timer;
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| 
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|   String? title;
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|   int progress = 0;
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|   int total = 0;
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| 
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|   void call({
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|     final String? title,
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|     final int progress = 0,
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|     final int total = 0,
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|   }) {
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|     final time = Timeline.now;
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|     this.title = title ?? this.title;
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|     this.progress = progress;
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|     this.total = total;
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|     if (time > _invokedAt + _interval) {
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|       _timer?.cancel();
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|       _onTimeElapsed();
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|     } else {
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|       _timer ??= Timer(Duration(microseconds: _interval), _onTimeElapsed);
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|     }
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|   }
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| 
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|   void _onTimeElapsed() {
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|     _invokedAt = Timeline.now;
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|     _fun(title, progress, total);
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|     _timer = null;
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|     // clear title to not send/overwrite it next time if unchanged
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|     title = null;
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|   }
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| }
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