* add bulk_tag_assets_action_button to general_bottom_sheet.widget
include create tag tile in 'Add Tags' action modal
* follow provider -> svc -> repo pattern for tags
* rebase and cleanup
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Co-authored-by: shenlong-tanwen <139912620+shalong-tanwen@users.noreply.github.com>
* feat(mobile): slideshow view
* move slideshow settings to metadata store
* remove watch in initState
* wrap progress bar in safearea
* show slideshow button on remote albums
* fix crash on unknown assets
* always show slideshow option
* add zoom effect
* add padding to slideshow settings
* chore: styling tweak
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Co-authored-by: Alex <alex.tran1502@gmail.com>
When the user pops back from the asset viewer mid-flight, the hero
animation can fire its status listener after _ThumbnailTileState has
been disposed. setState then throws a null check on State._element.
Guard the listener with `if (!mounted) return;` — same pattern as
#28300 in the album sync action.
fix(mobile): use correct delete for trashed assets
When viewing a trashed asset, the viewer bottom bar now shows the permanent delete button instead of the trash button, which had no effect on already-trashed assets.
* fix(mobile): view similar defaults to images only
* fix(mobile): reset filter chips when pre-filter is applied
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Co-authored-by: shenlong <139912620+shenlong-tanwen@users.noreply.github.com>
* fix: add markFinished parameter to loadRequest and loadCodecRequest methods
* update loadRequest and loadCodecRequest methods to use isFinal
* Apply suggestions from code review
Co-authored-by: Mert <101130780+mertalev@users.noreply.github.com>
* remove redundant check
* fix: ensure isFinished is set correctly during cache eviction
* formatting
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Co-authored-by: Mert <101130780+mertalev@users.noreply.github.com>
We are generally looking to move away from hooks as they are hard to
reason about and have weird bugs. In particular, the timer did not
properly capture the ref of the callback, and so it would execute on old
state. A standard stateful widget does not have this problem, and is
easier to organise.
Co-authored-by: Alex <alex.tran1502@gmail.com>
* disable bottom safe area on trash bottom bar so that it extends below the system nav bar
* remove manual padding calculations
* re-add static vertical padding to maintain previous bottom bar height
The widget is not recreated correctly when videoPlayName changes, which
can cause weird behaviour with hooks and timers (like timers not firing
when they should do). Using a key forces flutter to recreate the widget
properly and allow the assumptions in build to work correctly.
At current, the controls for videos are always hidden when opening an
asset from the timeline, and when swiping between assets. The latter is
actually quite annoying, so it would be better UX if video controls were
hidden when opening from the timeline like before, but visibility of the
controls was retained when swiping between assets.
* refactor listener tracking for image stream completers and fix early cancel call
* fix: improve cache listener identification in image stream tracking
* add documentation and test cases for listener tracking in ImageStreamCompleter
* fix: remove unnecessary image provision flag from listener tracking
* fix: override setImage method in cache aware listener tracker mixin
* fix: rename test file
The spacing was required for the old slider, but the new one has its own
spacing and makes it redundant. There is too much now, and we've
received feedback that it should be less sparse. The default track
height of 16px is an improvement over the old track height, but it is
very thick. A middleground of 12px might be better.
* feat(mobile): open in browser
* chore: open in browser instead of webview
* chore: allow archived asset
* fix: moved openinbrowser above unstack
* feat: deeplink into favorites, trash & archived
* fix: use remoteId (for tests to succeed)
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Co-authored-by: Alex <alex.tran1502@gmail.com>
* Add support for showing animated images in AssetViewer with AnimatedImageStreamCompleter
* Add GIF overlay to thumbnail tile for animated assets
* formatting
* require isAnimated parameter in image providers for better asset handling
* feat: refactor AnimatedImageStreamCompleter to use streams for codec loading and initial image handling
* formatting
* add isAnimatedImage property to BaseAsset
* remove ApiService.getRequestHeaders() usage
Videos have recently been changed to support zooming, but this can make
the controls in the centre of the screen unergonomic as they will either
stay in the centre when dismissing, or stick to the video when zooming.
Neither is great. We should align the behaviour with other apps which
has the play/pause toggle at the bottom of the screen with the seeker
bar instead.
Co-authored-by: Alex <alex.tran1502@gmail.com>
The background of the photo view does not extend below the height of the
viewport, and so the asset details fade in over black with the photo
view, and the standard surface colour scheme of the scaffold for the
rest. This leads to a janky animation. We can't change the background of
the scaffold to black, as it in turn makes the iOS bouncing scroll
physics cut off incorrectly. The best fix is to remove background
decoration from the photo view, and defer to the parent to colour the
background.
Co-authored-by: Alex <alex.tran1502@gmail.com>
Search results are replaced with a spinner when loading the next page,
which is quite jarring. Search results now remain visible when loading
the next page with a spinner at the bottom. The next page also loads
sooner, which makes it feel a lot smoother.
Co-authored-by: Alex <alex.tran1502@gmail.com>
In order to scroll smoothly without interfering with the gesture
detector on the photo view, we have an offstate scroll view which we
defer all drags to, and then forward scroll offsets to the real scroll
controller. This works well, but it can be simpler. Instead, we can
create a custom scroll controller on a scroll view with never scrollable
physics, and then forward drag events to that, bypassing the need for a
proxy scroll controller.
Co-authored-by: Alex <alex.tran1502@gmail.com>