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Add mesa DLL to windows build for machines without OpenGL such as VMs
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@ -2,9 +2,13 @@
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# git.exe must be in PATH. Must have ~100GB available disk space and 8GB RAM
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# Install certifi in python 3 with:
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# py.exe -m pip install certifi
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# Copy opengl32sw.dll from
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# https://download.qt.io/development_releases/prebuilt/llvmpipe/windows/
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# to C:/mesa/32 and C:/mesa/64
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vm_name 'calibre-windows-build'
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root 'C:/r'
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python 'py.exe'
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perl 'C:/Strawberry/perl/bin/perl.exe'
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ruby 'C:/Ruby26-x64/bin/ruby.exe'
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mesa 'C:/mesa'
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@ -667,6 +667,9 @@ def copy_crt_and_d3d(env):
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worker_env['WINDOWSSDKDIR'], 'Redist', 'D3D', plat)
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if not os.path.exists(d3d_path):
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raise SystemExit('Windows 10 D3D redistributable not found at: %r' % d3d_path)
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mesa_path = os.path.join(os.environ['MESA'], ('64' if is64bit else '32'), 'opengl32sw.dll')
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if not os.path.exists(mesa_path):
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raise SystemExit('Mesa DLLs (opengl32sw.dll) not found at: %r' % mesa_path)
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def copy_dll(dll):
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shutil.copy2(dll, env.dll_dir)
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@ -675,6 +678,7 @@ def copy_crt_and_d3d(env):
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for dll in glob.glob(os.path.join(d3d_path, '*.dll')):
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if os.path.basename(dll).lower().startswith('d3dcompiler_'):
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copy_dll(dll)
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copy_dll(mesa_path)
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for dll in glob.glob(os.path.join(sdk_path, '*.dll')):
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copy_dll(dll)
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for dll in glob.glob(os.path.join(vc_path, '*.dll')):
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