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* refactor: server events * fix typo --------- Co-authored-by: Daniel Dietzler <36593685+danieldietzler@users.noreply.github.com>
73 lines
2.5 KiB
TypeScript
73 lines
2.5 KiB
TypeScript
import { AssetResponseDto } from 'src/dtos/asset-response.dto';
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import { ReleaseNotification, ServerVersionResponseDto } from 'src/dtos/server-info.dto';
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import { SystemConfig } from 'src/entities/system-config.entity';
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export const IEventRepository = 'IEventRepository';
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export enum ClientEvent {
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UPLOAD_SUCCESS = 'on_upload_success',
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USER_DELETE = 'on_user_delete',
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ASSET_DELETE = 'on_asset_delete',
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ASSET_TRASH = 'on_asset_trash',
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ASSET_UPDATE = 'on_asset_update',
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ASSET_HIDDEN = 'on_asset_hidden',
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ASSET_RESTORE = 'on_asset_restore',
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ASSET_STACK_UPDATE = 'on_asset_stack_update',
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PERSON_THUMBNAIL = 'on_person_thumbnail',
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SERVER_VERSION = 'on_server_version',
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CONFIG_UPDATE = 'on_config_update',
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NEW_RELEASE = 'on_new_release',
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}
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export interface ClientEventMap {
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[ClientEvent.UPLOAD_SUCCESS]: AssetResponseDto;
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[ClientEvent.USER_DELETE]: string;
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[ClientEvent.ASSET_DELETE]: string;
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[ClientEvent.ASSET_TRASH]: string[];
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[ClientEvent.ASSET_UPDATE]: AssetResponseDto;
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[ClientEvent.ASSET_HIDDEN]: string;
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[ClientEvent.ASSET_RESTORE]: string[];
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[ClientEvent.ASSET_STACK_UPDATE]: string[];
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[ClientEvent.PERSON_THUMBNAIL]: string;
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[ClientEvent.SERVER_VERSION]: ServerVersionResponseDto;
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[ClientEvent.CONFIG_UPDATE]: Record<string, never>;
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[ClientEvent.NEW_RELEASE]: ReleaseNotification;
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}
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export enum ServerEvent {
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CONFIG_UPDATE = 'config.update',
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WEBSOCKET_CONNECT = 'websocket.connect',
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}
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export interface ServerEventMap {
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[ServerEvent.CONFIG_UPDATE]: null;
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[ServerEvent.WEBSOCKET_CONNECT]: { userId: string };
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}
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export enum ServerAsyncEvent {
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CONFIG_VALIDATE = 'config.validate',
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}
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export interface ServerAsyncEventMap {
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[ServerAsyncEvent.CONFIG_VALIDATE]: { newConfig: SystemConfig; oldConfig: SystemConfig };
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}
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export interface IEventRepository {
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/**
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* Send to connected clients for a specific user
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*/
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clientSend<E extends keyof ClientEventMap>(event: E, userId: string, data: ClientEventMap[E]): void;
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/**
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* Send to all connected clients
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*/
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clientBroadcast<E extends keyof ClientEventMap>(event: E, data: ClientEventMap[E]): void;
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/**
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* Notify listeners in this and connected processes. Subscribe to an event with `@OnServerEvent`
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*/
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serverSend<E extends keyof ServerEventMap>(event: E, data: ServerEventMap[E]): boolean;
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/**
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* Notify and wait for responses from listeners in this process. Subscribe to an event with `@OnServerEvent`
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*/
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serverSendAsync<E extends keyof ServerAsyncEventMap>(event: E, data: ServerAsyncEventMap[E]): Promise<any>;
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}
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